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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:03 pm 
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Dollar General Paladin

Joined: Tue Mar 20, 2007 1:15 am
Posts: 341
Grips that have magic acc depending on element of magic...SE just pwnt mages inv space again.


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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:05 pm 
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President
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Posts: 1726
Location: FUCK YOU THAT'S WHERE I'M FROM
NM List, might not be complete (Mainly ToA poppables, all derived from above list)

Tinnin, Hydra
Armed Gears, Gears
Mamool Ja, Gotoh Zha the Redolent
Dea, Wivre
Iriz Ima, Marid
Lividroot Amooshah, "Malboro Maton"
Iriri Samariri, Frog
Vulpangue, Puk
Chamrosh, Colibiri
Cheese Hoarder Gigiroon, Qiqurn
Sarameya, Cerberus
Nosferatu, Vampire
Khromasoul Bhurborlor, Troll
Achamoth, Wamoura
Anantaboga, Dragon (guessing Dahak)
Reacton, Bomb (cluster?)
Dextrose, Flan
Brass Borer, wamouracampa
Claret, slime (?)
Ob, "Automaton" (Acrolith?)
Tyger, Khimaira
Mahjlaef the Paintorn, Soulflayer
Experimental Lamia
Nuhn, Orobon
Wulgaru, Acrolith
Zareehkl the Jubilant, Qutrub
Verdelet, Imp
Velionis, skeleton
Lil' Apkallu, lol!
Chigre, Chigoe

and yeah, Ixion

probably more new NMs in WoTG, no way to tell til some zone dats get pulled

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Last edited by Mertron on Mon Jun 09, 2008 10:22 pm, edited 1 time in total.

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:09 pm 
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Ice is strong against fire!!

Joined: Sat Apr 07, 2007 12:23 am
Posts: 6828
Location: Canada!
Aurum Sabatons
DEF:20 DEX+3 Accuracy+5 Attack+5 Evasion-5 Haste+2%
Lv. 72 WAR/PLD/DRK/BST/DRG

AFKKUM CU ARES FEET

movement speed for war???!!!
MUST GET

brb reading through moar on bg

Cuchulain's Belt
DEF:6 HP+15 DEX+6 Attack+10
Lv. 72 WAR/BLM/RDM/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC

interesting, could be very nice for rampage.

Lv. 74 All Jobs
Ancient Torque
Ancient Torque
DEX+4 Accuracy+9

:) pcc replacement, only better.

Hachiryu Haidate
Hachiryu Haidate
DEF:42 STR+10 Attack+5 Enhances "Zanshin" effect Set: Enhances "Store TP" effect
Lv. 75 WAR/MNK/RNG/SAM/NIN

need sum steel cyclone?

Crab Sushi
Crab Sushi
Sliced, raw crab served on a small portion of sweet vinegar rice--a popular dish in Far Eastern nations.

ory

Organics
DMG:48 Delay:264 HP-55 STR+3 Attack+10 Critical hit rate +3%
Lv. 75 WAR/PLD/DRK

new sword?

um, not a blm but

Dorje
DMG:42 Delay:402 MP+20 "Magic Atk. Bonus"+25 MP recovered while healing +10
Lv. 75 THF/WHM/BLM/BRD/SMN/SCH
... mab + 25

another very interesting weapon
Antares
DMG:31 Delay:217 HP-20 MP+20 "Magic Atk. Bonus"+10 Magic Accuracy+10
Lv. 72 THF/WHM/BLM/BRD/SMN/SCH

Brave Grip
Increases critical hit damage
Lv. 72 All Jobs

by how much????

Reacton Arm
Attack+10 Enhances "Mijin Gakure" effect
Lv. 70 NIN

I lol'd

summerized some decent looking stuff

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:09 pm 
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Not really long
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Joined: Sun Feb 17, 2008 3:58 am
Posts: 614
DEF:4 INT+5 MND+5 Magic Accuracy+2 Magic critical hit rate +2%

What the fuck?

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:11 pm 
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Location: FUCK YOU THAT'S WHERE I'M FROM
Edited my initial post with jobs, levels, and easier to read

my download is taking for-fucking-ever, afk a bit

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:13 pm 
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Posts: 614
yea, 7 hours on mine, cu all at 8am.

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:14 pm 
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STFU
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Safersephx wrote:
Mrgn. Cotehardie
DEF:37 MP+25 "Magic Atk. Bonus"+8 Magic Accuracy-8 Enmity-3
Lv. 75 THF/WHM/BLM/BRD/SMN/BLU/PUP/SCH


:O


:fear:

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:14 pm 
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President
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Location: FUCK YOU THAT'S WHERE I'M FROM
PALERIDER WAS RIGHT ALL ALONG

CRITICAL NUKES!

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:15 pm 
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Keyboard Cowboy
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Some of tht new gear looks pretty nice. New Abj u think? As they look like full armor sets?

Seiriem wrote:
Quote:
Hachiryu Haidate
DEF:42 STR+10 Attack+5 Enhances "Zanshin" effect Set: Enhances "Store TP" effect
Lv. 75 WAR/MNK/RNG/SAM/NIN


afk fapping


Those being one of the pieces O_O

Nobushi Kyahan
Nobushi Kyahan
DEF:18 Accuracy+4 "Store TP"+4 Enhances effects of rice balls

Those combined with the other 2 enhances effect items would give Tonosama Riceballs: Attack +150 Defense +150 Double Attack +3 (or +15 if u were using shogun). That is if it works the same as the other 2 pieces stacking. I still don't think it would be worth losing what is on the pieces u lose.

And what with all the new Kick Attack items. Dune Boots obselete? o.O Or are they just to increase proc rate not dmg?


Dorje
Dorje
DMG:42 Delay:402 MP+20 "Magic Atk. Bonus"+25 MP recovered while healing +10

MAB +25?? I don't know mage shit but will that be better than staves?

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:18 pm 
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Bitter Canadian

Joined: Sat Mar 24, 2007 4:42 pm
Posts: 4152
Hey neat just enough good stuff to make half the shit we own crap :x

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:20 pm 
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Usukane Sune-Ate still reign supreme by the look of the new stuff. Usu legs got thier ass handed to them tho :<

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:23 pm 
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Not really long
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Posts: 614
Quote:
Dorje
DMG:42 Delay:402 MP+20 "Magic Atk. Bonus"+25 MP recovered while healing +10

MAB +25?? I don't know mage shit but will that be better than staves?



Prolly not, Novio is 7mab and adds 48 dmg, so like, thats just under 200dmg.
HQ staves are 15% Damage increase and Macc, so no, not likely its going to be better than staves.

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:26 pm 
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omg at the PCC replacement, pwn haste war boots, andddddd


Hermes' Sandals
DEF:17 HP+12 Evasion+5 Enmity+3 Movement speed +12%
Lv. 70 WAR/MNK/COR/PUP


teeeeeeeheeeee

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:29 pm 
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Better than Kooyo
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White Joker
DMG:89 Delay:501 INT+4 "Magic Atk. Bonus"+8
Lv. 74 WAR/WHM/DRK/BST


yes, this is a scythe....

:)

i think i get the joke

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:30 pm 
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Are there pic's of these gears yet in the .dats? craft me sum herme's sandals safer *_*

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:31 pm 
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Hachiryu Haramaki
DEF:52 Accuracy+20 Attack+20 Critical hit rate +5% Enhances "Zanshin" effect Set: Enhances "Store TP" effect
Lv. 75 WAR/MNK/RNG/SAM/NIN

This just made Shura Togi worthless..

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:32 pm 
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Haramaki for WAR and RNG, but not PUP. hehe.

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:33 pm 
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Cock atrice

Joined: Tue Mar 20, 2007 10:29 pm
Posts: 317
Wow @ those body pieces only being RARE, inc RMT doing this stuff and selling them!

And I would like to say:

WHAT THE FUCK AT THE DEF ON RIOT SHIELD? Prolly going to be like being hit by so many mobs. It'll be a tower shield anyways and utterly useless.

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:33 pm 
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Keyboard Cowboy
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S N K wrote:
Hachiryu Haramaki
DEF:52 Accuracy+20 Attack+20 Critical hit rate +5% Enhances "Zanshin" effect Set: Enhances "Store TP" effect
Lv. 75 WAR/MNK/RNG/SAM/NIN

This just made Shura Togi worthless..



Pretty much. My Mnk NEEDS!

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 Post subject: Re: Datmining 6/9
PostPosted: Mon Jun 09, 2008 10:34 pm 
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WTF IS MAGICAL CRIT RATE IJDK

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