Lolmy wrote:
I did not read this thread. But I kinda need a new game, and havn't really played any other FF besides 11 that much.
Buy 13, y/n?
Get a game like Mass Effect 1 and 2, Dragon Age, try Fallout 3, and there are other games.
Basically FF13 is a gigantic never ending dungeon. There's nothing to break up the repetitive fights (well there are cutscenes!), there's no managing mp resources between fights, and while the fights look cool you're basically just managing them while being able to issue detailed commands to one (you can make it auto attack each round also).
Fights can be tough but they can be cheap when your main character is killed quickly. That's not a problem for small fights though, after every death you just start back from the fight that killed you. When you fight a boss for a long time and die after unlocking it's ability to shoot Omega AOE lazer blast 392-4q and your main dies it can get annoying. It's especially annoying when you know that the NPC characters will instantly raise each other when one dies. That said, the fighting (the main thing to look forward to in this game) might click with you. It's the only thing you'll be doing too.
This FF isn't too much like the other FF other than a spin on FFX-2's faster battle system, including it's job change while in battle. The other FF's offered good variety of things to do. FF12 didn't have a good deal of variety outside of being like FF11. The world wasn't built out of corridors, and the zones was much like FF11, so you could get lost just hunting down NMs/hunts skipping the story all together.
FFXIII has hunts but it sounds straight forward and basically fighting the monster after you walk to it's location. I asked people about hunts in ff13 because that was one of the things I liked about 12, you get some hunts 20 hours into 13, and after you finish the game you get more. There is one open area in 13, it's a big zone, but it's the only one. All of the hunts are in that zone apparently. You take the hunt mission, and you walk over to the fight. The more you do the more of the zone you unlock.
This is the gist of all of my FF13 research. Take a look at the fighting system in youtube videos. If you like it, rent the game, if you still like it the game should be good to buy.
My bias is that I like freedom in my rpgs, and a good amount of variety. When I'm in dungeons I like for them to end at some point to unwind. I think you would like Mass Effect1 and 2. They has guns.