A number of job and battle system adjustments have been scheduled for the next version update.
New Magic and Job Abilities A host of new magic and job abilities will be added to a number of jobs for the next version update. For example,
teleport spells for the white mage, a
warp spell for the black mage,
sneak ninjutsu for the ninja,
elemental spirit MP absorption ability for the summoner, and new automaton weapon skills for the puppetmaster.
Additions and adjustments are also in store for the two new jobs introduced in the Wings of the Goddess expansion.
For the dancer, adjustments will include shortened ability delay to six seconds for all waltzes used when trance is in effect. Adjustments for the scholar will see an
increase in the maximum number of charges available for stratagems, and
a reduction in charge time.
Apart from job abilities,
new status-specific status icons will be also introduced to further enhance playability.
Shortened Immobility DurationThe issue whereby certain restoration magic causes the character to become temporarily immobile, will be addressed. Up until now, casting cure on a character immediately after they initiate the attack command will result in that character becoming unable to move until spellcasting is complete, even after they have assumed battle stance.
This immobility duration will be reduced drastically with the next version update.* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * BEST VERSION UPDATE EVERNEW FUCKING ICONS FOR SCHOLAR IS JUST DERKA. MOAR STRATEGEMS, AND SHORTER RECAST DURATION WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE~~~ That officially makes Scholar Hax, with it's ability to keep up -any- (minus Regen) Whm spell indefinately if the reduction is to 3 minutes. And yey moar charges!
Plural of Teleport spells for Whm (Olduum, Tavanazia?), Blm Warp will be Time-Warp to the past, Smn ability is nifty but still
cuz Avatars > Elementals, and lolPup.