I remember having a SNES and was willing to trade all of my games + the snes to my cousins so I could get their genesis and sonic. Man it was like crack whenever I went over to their house. I'd run right to their room to play. I want a old style sonic on the new consoles. Forget 3d and crap. Heck make the new sonic 3d but still 2d. It's all about the speed and side scrolling. Why did this game type have to die.
Oooh, I misunderstood. I didn't see the trailer and just saw the SS.
I'm not a big fan of overacting voice actors and if they do port this over to the US, it'll probably grate me to no end. And yes, the trailer was meh. The battle system looks like GTA style and badly done.
However, I do like the cel shading. It's eye pleasing to me.
"The internet is where men are gullible, women are men, and children are FBI agents."
"The day you get Apocalypse will be the day I quit." ~Scorsese
Ooh this reminds me of front mission3. I liked that game. Move your army of robots and shoot at the enemy. The acting on it was also lol. This game require you to manually aim and such. Not sure if fm3 had manual aim but I remember doing some kinda aiming (aim at the legs, arms, sholders of the enemy mecs to damage their mobility, deadly weapon, or body). I also like chess, this game may be on my radar if forum people like it still after a month.
http://www.youtube.com/watch?v=X83sIakXNFQ FM3 vid. Good times, the aim thing was the line of sight (if buildings were in the way you'd waste a turn and ammo). And the target on the opponet's body was the spread of your attack. Something like a single missile would just dmg one thing for a lot of points, but stuff like a napalm something would dmg more body parts and for little numbers. Melee own mechs (they use ffxi like nuckles lol). They need to put this on psn. I couldn't finish it. It was a long game.