RE-Installing FFXI LOLZ

FFXI? You mad!
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Risbyn
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Re: RE-Installing FFXI LOLZ

#121 Post by Risbyn »

Game needs an endgame goal. At the moment, it just feels so... thin on content. Yes, you can take a few friends and farm up your paper for AF3s, but now that has worn off, give me back sky/sea/salvage again instead of this. And get rid of brews.
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Re: RE-Installing FFXI LOLZ

#122 Post by Ploid »

PLD is so so beast now, but seem to only have pulling and holding a ton of mobs use in abyssea.
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Re: RE-Installing FFXI LOLZ

#123 Post by Bodycount »

That didn't last very long.
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Re: RE-Installing FFXI LOLZ

#124 Post by Lolmy »

twss @:^>
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Re: RE-Installing FFXI LOLZ

#125 Post by Mrdude »

Abyssea is great, game needed it to be revived.

However, game needs a real endgame. Abyssea should be what dynamis or limbus used to be. Can't see voidwatch being much better.
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Re: RE-Installing FFXI LOLZ

#126 Post by Sukasaroth »

Just about finished with my relic <.<a

WHERED U GO RIS OMG >(

gear and leave.
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Re: RE-Installing FFXI LOLZ

#127 Post by Risbyn »

Had family over the past 2 weeks. No time to play, but I should be able to be back this weekend.
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Re: RE-Installing FFXI LOLZ

#128 Post by Sukasaroth »

sweet
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Re: RE-Installing FFXI LOLZ

#129 Post by Ploid »

Looks like the level cap is now 95, no energy to do this, and the new abilities my jobs have seem lame.
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Re: RE-Installing FFXI LOLZ

#130 Post by Tomiko »

http://forum.square-enix.com/ffxi/threa ... -Wyrm-Idea

For all the aspiring wyrm slayers out there in Vana’diel, you will be happy to know that the development team actually has plans to implement these “missing” wyrms. They are currently in the process of working on various things ranging from the next level cap increase, new content additions, and adjustments to old content, so the timing when they can show you specifically what they have in mind is still a ways off in the future.


tl;dr: We'll be getting Thunder, Water and Light based Wyrms.
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Re: RE-Installing FFXI LOLZ

#131 Post by Lolmy »

everything is tldr with that sig :love: :love:
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Re: RE-Installing FFXI LOLZ

#132 Post by Machdaddy »

Ploid wrote:Looks like the level cap is now 95, no energy to do this, and the new abilities my jobs have seem lame.


It honestly goes really, really fast. One of the guys in the linkshell did 3 jobs from 90-95 yesterday pretty easily. I logged on for a few hours last night and went from 60-70.
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Re: RE-Installing FFXI LOLZ

#133 Post by Mrdude »

If you wanna level a job I'd do it in the next 2 weeks. People actually pay attention in exp groups now that they're leveling. Normal worm party used to be 80-100k per hour if not less, and last night I was getting 230k and waiting on repops. Though, I was on rng and one shotting every second worm.
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Re: RE-Installing FFXI LOLZ

#134 Post by Lolmy »

230k xp/hour?
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Re: RE-Installing FFXI LOLZ

#135 Post by Kooyo »

i quit ffxi btw ^^
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Re: RE-Installing FFXI LOLZ

#136 Post by Yorke »

;[
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Re: RE-Installing FFXI LOLZ

#137 Post by Ploid »

Got THF and Dnc to 95 afk.

brb need to grab something to eat. Ok I'm back, I gotta change jobs, I'm capped. Ok I gotta move the car.

The key guy tend to get nosy and try to make sure you are doing stuff. So you have to pretend to be contributing until he get off your back.

And I finally finished getting my AF3 body +1. Soloed it by buying wings on the ah and going to abyssea to do that quest that require them. One at a time, not stackable, and cost 10k each normally. Thanks to the new levels, a lot of them was on the ah for 4-5k. All in all I must have spent 500k on this thing.

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I finally beat the game. Ill deactivate my FFXI account on saturday.
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Re: RE-Installing FFXI LOLZ

#138 Post by Bodycount »

Grats on winning ffxi~
(rd 2!)
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Re: RE-Installing FFXI LOLZ

#139 Post by Ploid »

I'll probably be back for level 99. Hope dancer get something worth using. No more level 3 flourishes. Something that don't use a finishing move would be nice. Finishing moves are only for violent flourish or reverse flourish kthx.
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Re: RE-Installing FFXI LOLZ

#140 Post by Mrdude »

Lolmy wrote:230k xp/hour?


Yup and 2/3rds of the alliance were very gimp. Think the equilivant of a war using rk chainmail at 75. I saw maybe 3 well geared people including myself.

300k/hour is likely possible with an ally of emperion/relics.

It takes about an hourish to build up to 230k at the camp I was in, though (aslong as your killing the same mobs, your exp/kill goes up, capping at 600ish, sort of like an exp chain without the time limit)
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