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Job update, level cap 95

Posted: Sat Aug 20, 2011 8:36 am
by Ploid
[dev1024] Job Adjustments
The forthcoming version update will feature the following job-related adjustments and refinements:

New Job Abilities

White Mage
Sacrosanctity (Lv. 95)
Enhances magic defense for party members within area of effect.

Black Mage
Manawell (Lv. 95)
Eliminates the cost of the next magic spell the target casts.

Red Mage
Spontaneity (Lv. 95)
Reduces casting time for the next magic spell the target casts.

Thief
Bully (Lv. 93)
Intimidates target.

Paladin
Palisade (Lv. 95)
Increases chance of blocking with shield, and eliminates enmity loss.

Dark Knight
Scarlet Delirium (Lv. 95)
Channels damage taken into enhanced attack and magic attack.

Beastmaster
Run Wild (Lv. 93)
Your familiar will gain heightened powers, but will disappear when the effect expires.

Bard
Marcato (Lv. 93)
Enhances the effect of your next song.

Ranger
Decoy Shot (Lv. 95)
Diverts enmity when launching a ranged attack from behind a party member.

Samurai
Hagakure (Lv. 95)
Grants "Save TP" effect and a TP bonus to your next weapon skill.

Ninja
Issekigan (Lv. 95)
Increases chance of parrying, and gives an enmity bonus upon a successful parry attempt.

Dragoon
Steady Wing (Lv. 95)
Creates a barrier that temporarily absorbs a certain amount of damage dealt to your wyvern.

Summoner
Carbuncle: Soothing Ruby (Lv. 94)
Removes multiple status ailments from party members within area of effect.

Ramuh: Shock Squall (Lv. 92)
Temporarily prevents all enemies within area of effect from acting.

Blue Mage
Unbridled Knowledge (Lv. 95)
Allows access to additional blue magic spells.

Corsair
Miser's Roll (Lv. 92)
Grants "Conserve TP" effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 7.
Companion's Roll (Lv. 95)

Grants "Regain" and "Regen" effects to pets of party members within area of effect. Lucky Number: 2. Unlucky Number: 10.

Puppetmaster
Cooldown (Lv. 95)
Reduces the strain on your automaton.

Dancer
Ternary Flourish (Lv. 93)
Allows you to deliver a threefold attack. Requires at least three finishing moves.


http://forum.square-enix.com/ffxi/threa ... djustments

Re: Job update, level cap 95

Posted: Sat Aug 20, 2011 8:43 am
by Bodycount
I gotta stop clicking on your threads Ploid.
:fear:

Re: Job update, level cap 95

Posted: Sat Aug 20, 2011 8:49 am
by Lutia
Bodycount wrote:I gotta return
:fear:

ftfy

Re: Job update, level cap 95

Posted: Sat Aug 20, 2011 11:17 am
by Yorke
lol, they gave rng TA

Re: Job update, level cap 95

Posted: Sat Aug 20, 2011 2:43 pm
by Bodycount
lol

also no.

Re: Job update, level cap 95

Posted: Sat Aug 20, 2011 8:02 pm
by Mrdude
poor way to try to fix rng :/

yay, I can trick attack one ws every minute, and the other 4 I do during that time for 4k+ wont pull hate....

Re: Job update, level cap 95

Posted: Sat Aug 20, 2011 9:53 pm
by Bodycount
thats good if you don't pull hate isn't it? or is it that 4k ws's suck?
I don't see the problem here Mry

Re: Job update, level cap 95

Posted: Sun Aug 21, 2011 11:20 am
by Yorke
my rng was a DD for the generations ;[

Re: Job update, level cap 95

Posted: Sun Aug 21, 2011 8:43 pm
by Dhiloda
Hate issues for a Rng are an easy fix. Just do what I did.

Do massive dmg > pull hate > die > get raise

rinse and repeat.

On an unrelated note, how long would it take to level a job, say thf, pld or bst from level 1? or level 37?

I have Ruf's info, but besides sam he only has boring mage jobs leveled to 75. I think he had thf to 37 but probably not the other two.

Re: Job update, level cap 95

Posted: Sun Aug 21, 2011 8:59 pm
by Ploid
I started blu from level 23, and took it to level 73 in about 4 days. I could have been faster than that if I had known about the gusgen mines book burn parties, and hadn't stopped to learn spells. Right now I'm skilling blu magic skill to learn more spells.

Image

From level 30 - 70 you mindlessly exp in CN book burns. It starts to get slow around the 70s so you can go to sandy sewers books to solo or team up with someone for more exp. Then at 75 you can easily get in a abyssea exp shout. Abyssea exp so fast you'll probably hit 90 from 75 in one sitting (around 5 hours). Btw you can afk in abyssea parties. People might even be happy, they just want to dominate with their awesome dmg so you killing stuff before they can try something out just mess up their day.

Re: Job update, level cap 95

Posted: Sun Aug 21, 2011 10:13 pm
by Bodycount
5 hrs for 15 levels??
is there an ez way to skill up these days?
second thought guess not if you're in sea killing goldfish lol

Re: Job update, level cap 95

Posted: Sun Aug 21, 2011 10:56 pm
by Ploid
Yeah, skilling up is the worst part of leveling up so fast. It sucks! You're so gimp at 90 until you get the ability to hit stuff regularly. The Atmas and cruor bonuses help, in abyssea only. Buffs like atributes +40 each, and super powers atmas like: Infinite reraise, physical damage taken -50%, triple + double attack +30%, mega mp regen. Stuff that allow you to be gods basically.

Image

See the buffs at the top? VIT AGI DEX MND etc? Cruor buffs

The 3 black and purple tiger looking icons are 3 different atmas. This whm is coked up on performance enhancing drugs. He will jack your stuff up pvp if you cross him with no atmas of your own.

Also, that tower thing with the glowing yellow neon riced out mods can fully cure anyone that touch it. It's hard to wipe in abyssea, which is why I was so interested in those people almost dying to that Alex type NM. Reminded me of old ffxi where stuff was tough.

Re: Job update, level cap 95

Posted: Mon Aug 22, 2011 1:17 am
by Mrdude
Bodycount wrote:thats good if you don't pull hate isn't it? or is it that 4k ws's suck?
I don't see the problem here Mry


Basically, after you do 40k damage in 30 seconds, you die.

trick attacking 4k of that 40k isn't going to keep you from pulling hate :/

Re: Job update, level cap 95

Posted: Mon Aug 22, 2011 1:19 am
by Mrdude
o, can pretty much do 30-90 in a night if you get a good dominion ops or FC party

Re: Job update, level cap 95

Posted: Mon Aug 22, 2011 2:52 am
by ItsSeflol
Id be happier with my 12 bucks.

Re: Job update, level cap 95

Posted: Mon Aug 22, 2011 3:31 am
by Yorke
tops frozen pizzas are like $2.50 and they're decent sized

Re: Job update, level cap 95

Posted: Mon Aug 22, 2011 4:01 am
by Bodycount
Mrdude wrote:
Bodycount wrote:thats good if you don't pull hate isn't it? or is it that 4k ws's suck?
I don't see the problem here Mry


Basically, after you do 40k damage in 30 seconds, you die.

trick attacking 4k of that 40k isn't going to keep you from pulling hate :/

Derp
Totally wasn't thinking of it that way, Now I see what you mean.

lol it's still 12$ a month for a 10 year old game??
When I quit I worked it out to something like 400$ spent for monthly fees, almost 2 years ago lol

Re: Job update, level cap 95

Posted: Wed Aug 24, 2011 3:34 pm
by Tomiko
Mrdude wrote:o, can pretty much do 30-90 in a night if you get a good dominion ops or FC party


I did Whm from 45-85 in a FC party. Only took 8.5 hours and I got to watch movies and sleep. :boing:

Re: Job update, level cap 95

Posted: Wed Aug 24, 2011 3:53 pm
by Bodycount
in my days we had to walk uphill in 3' of snow just to get to the exp camp

Re: Job update, level cap 95

Posted: Wed Aug 24, 2011 5:10 pm
by Ploid
Got blu to 90 from 78 last night. Ran across the taru named Sukasaroth again, and he's actually Suka. Told me he has a endgame LS and a lot of familiar faces are in it. He's a ranger D:

I maxed exp and merits, from 2, without knowing.