Job update, level cap 95
Posted: Sat Aug 20, 2011 8:36 am
[dev1024] Job Adjustments
The forthcoming version update will feature the following job-related adjustments and refinements:
New Job Abilities
White Mage
Sacrosanctity (Lv. 95)
Enhances magic defense for party members within area of effect.
Black Mage
Manawell (Lv. 95)
Eliminates the cost of the next magic spell the target casts.
Red Mage
Spontaneity (Lv. 95)
Reduces casting time for the next magic spell the target casts.
Thief
Bully (Lv. 93)
Intimidates target.
Paladin
Palisade (Lv. 95)
Increases chance of blocking with shield, and eliminates enmity loss.
Dark Knight
Scarlet Delirium (Lv. 95)
Channels damage taken into enhanced attack and magic attack.
Beastmaster
Run Wild (Lv. 93)
Your familiar will gain heightened powers, but will disappear when the effect expires.
Bard
Marcato (Lv. 93)
Enhances the effect of your next song.
Ranger
Decoy Shot (Lv. 95)
Diverts enmity when launching a ranged attack from behind a party member.
Samurai
Hagakure (Lv. 95)
Grants "Save TP" effect and a TP bonus to your next weapon skill.
Ninja
Issekigan (Lv. 95)
Increases chance of parrying, and gives an enmity bonus upon a successful parry attempt.
Dragoon
Steady Wing (Lv. 95)
Creates a barrier that temporarily absorbs a certain amount of damage dealt to your wyvern.
Summoner
Carbuncle: Soothing Ruby (Lv. 94)
Removes multiple status ailments from party members within area of effect.
Ramuh: Shock Squall (Lv. 92)
Temporarily prevents all enemies within area of effect from acting.
Blue Mage
Unbridled Knowledge (Lv. 95)
Allows access to additional blue magic spells.
Corsair
Miser's Roll (Lv. 92)
Grants "Conserve TP" effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 7.
Companion's Roll (Lv. 95)
Grants "Regain" and "Regen" effects to pets of party members within area of effect. Lucky Number: 2. Unlucky Number: 10.
Puppetmaster
Cooldown (Lv. 95)
Reduces the strain on your automaton.
Dancer
Ternary Flourish (Lv. 93)
Allows you to deliver a threefold attack. Requires at least three finishing moves.
http://forum.square-enix.com/ffxi/threa ... djustments
The forthcoming version update will feature the following job-related adjustments and refinements:
New Job Abilities
White Mage
Sacrosanctity (Lv. 95)
Enhances magic defense for party members within area of effect.
Black Mage
Manawell (Lv. 95)
Eliminates the cost of the next magic spell the target casts.
Red Mage
Spontaneity (Lv. 95)
Reduces casting time for the next magic spell the target casts.
Thief
Bully (Lv. 93)
Intimidates target.
Paladin
Palisade (Lv. 95)
Increases chance of blocking with shield, and eliminates enmity loss.
Dark Knight
Scarlet Delirium (Lv. 95)
Channels damage taken into enhanced attack and magic attack.
Beastmaster
Run Wild (Lv. 93)
Your familiar will gain heightened powers, but will disappear when the effect expires.
Bard
Marcato (Lv. 93)
Enhances the effect of your next song.
Ranger
Decoy Shot (Lv. 95)
Diverts enmity when launching a ranged attack from behind a party member.
Samurai
Hagakure (Lv. 95)
Grants "Save TP" effect and a TP bonus to your next weapon skill.
Ninja
Issekigan (Lv. 95)
Increases chance of parrying, and gives an enmity bonus upon a successful parry attempt.
Dragoon
Steady Wing (Lv. 95)
Creates a barrier that temporarily absorbs a certain amount of damage dealt to your wyvern.
Summoner
Carbuncle: Soothing Ruby (Lv. 94)
Removes multiple status ailments from party members within area of effect.
Ramuh: Shock Squall (Lv. 92)
Temporarily prevents all enemies within area of effect from acting.
Blue Mage
Unbridled Knowledge (Lv. 95)
Allows access to additional blue magic spells.
Corsair
Miser's Roll (Lv. 92)
Grants "Conserve TP" effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 7.
Companion's Roll (Lv. 95)
Grants "Regain" and "Regen" effects to pets of party members within area of effect. Lucky Number: 2. Unlucky Number: 10.
Puppetmaster
Cooldown (Lv. 95)
Reduces the strain on your automaton.
Dancer
Ternary Flourish (Lv. 93)
Allows you to deliver a threefold attack. Requires at least three finishing moves.
http://forum.square-enix.com/ffxi/threa ... djustments