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Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 3:42 pm
by Scorsese
For those of you that 2-box, I found a temporary solution until it's fixed. As you may or may not know, when you 2-box, the game is focused on one window, meaning if you don't pan from window to window constantly, you'll start to dc.
I found this last night, and it worked for me.
Run both windows, then bring up your task manager, and set both POL.EXE to 'Low' priority. I tried setting it to high, but it didn't make a difference, but with low they both stayed on, no dc'ing. The only problem I've found so far is that the music and sounds will lag from one of the windows which kinda sucks, but oh well.
This worked for me, can't guarantee it'll work for u.
SE fucking sucks.
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 3:54 pm
by Aemora
Or, you could run Windower 3.23 and have no problems whatsoever.
Winodwer 3.3 doesn't work for me at all :/
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 3:55 pm
by Scorsese
I tried that, it didn't werk :<
Feels wierd not having 2 characters open. ;o
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 4:12 pm
by Darkwarrior
do you have recast on auto load aemo? i know that's what was causing mine to crash after the last patch
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 4:33 pm
by Aemora
Dunno how to turn Plug-ins off on autoload :/
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 4:39 pm
by Yorke
uhh just go to init.txt
// in front of the only broken plugin, recast.
props to Sure for this, not me.
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 4:47 pm
by Scorsese
Or you can just delete the .dll alltogether. :>
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 5:24 pm
by Darkwarrior
heck no D=
recast is way too usefull when soloing lol, shame it's not working atm :/
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 5:33 pm
by Lolmy
I just use a /recast "w/e" in each macro (like /recast "Sleep II" in my sleep macro) and also have a macro with just /recast of sleeps/bind/grav/stun etc.
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 5:43 pm
by Scorsese
hell no, that shit sucks, plus it takes away macro space.
needs recast :<
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 6:02 pm
by Mrdude
yeah, in your init file, things without //"pluginhere" will auto load, so just add that for recast and your good to go( from what I hear,the only way it works is without recast but I havent used windower yet since the update)
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 7:05 pm
by Lutia
Two boxing = Having 2 PCs.
What you do is oneboxing with two windows.
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 7:34 pm
by Yorke
Lutia wrote:Two boxing = Having 2 PCs.
What you do is oneboxing with two windows.
^^
I play myself on PS2 and Ploid on my laptop. That way neither lags from the actions of the other. Kinda sucks in terms of having to move back and forth between the two but meh.
Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 7:35 pm
by Scorsese
gtfo my thread, u fkn german!

Re: Temp Solution for 2-boxing.
Posted: Wed Nov 21, 2007 8:00 pm
by Safersephx
thnx scor i'll try it
that one night i was doin salvage with me and vedder, i'd have to constantly switch screens to avoid being d/c
so annoying D:
Re: Temp Solution for 2-boxing.
Posted: Sat Nov 24, 2007 3:16 am
by Perish
Perish on PC or PS2
Mule on the other thats not being used.
Thats 2 boxing for me. Currently I only have one playable character thats worth anything "Perish" But soon I may have a 75 sam,75 pld that I'll get when my friend quits the game. That would rock being able to PL either character or duo some crazy shit with 75 pld and 75 thf.