Watkins' PUP Adventures Thread.

Partially not work safe.
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Tidusjr
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Re: Watkins' PUP Adventures Thread.

#21 Post by Tidusjr »

holy shit 7.3k Light DMG :shock:
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Thank you for the Signature Kny
u tah King

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S N K
Orcish Spamerizer
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Re: Watkins' PUP Adventures Thread.

#22 Post by S N K »

If that shit's staying then no more lulpup :<
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Aemora
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Re: Watkins' PUP Adventures Thread.

#23 Post by Aemora »

These aren't just a case of "whip out the Automaton and do 10k+ SCs", this is a case of "Get 300% TP on the Automaton", "Get the Automaton to a health that's as LOW as possible" and then "Whip out a 10k+ dmg SC" ... A lot of preperation goes to achieving these Skillchains and damage output, and is rather hard to achieve. Making sure the Automaton doesn't die (all frames have self-cure iirc), and blahblahblah... Either way, it's a lot, and then once they do stupid Dmg, the AUtomaton dies and all the prep has to begin again.

omfg l2pup
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Sureaboutthis
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Re: Watkins' PUP Adventures Thread.

#24 Post by Sureaboutthis »

\_/
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Mrdude
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Re: Watkins' PUP Adventures Thread.

#25 Post by Mrdude »

Sureaboutthis wrote:\_/
:hijack:
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Sefsig pwns
Safersephx
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Re: Watkins' PUP Adventures Thread.

#26 Post by Safersephx »

bump
pup @ 65

rng frame still owns for damage, need to get some parses made and posted
i just got my hands on a tranquilizer, but my magic is wayyyyyyyyyyyyy underleveled... need to skill before i play around with it

cant wait for lvl 70... hades sainti, optical hat, volunteer brais, and armor piercer ;o
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Watkins
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Re: Watkins' PUP Adventures Thread.

#27 Post by Watkins »

level your magic nub :fear:
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