MrD's awesome castle (Kooyu can come too I suppose)

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Yorke
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#121 Post by Yorke »

It takes a near-perfect jump to get there. Apparently Lightweight helps make the jump easier cause you'll have more run-drive (if that makes sense in the manner I'm using it). In the back right corner of the building opposite the crane there's a scaffolding hanging down sideways. You can actually jump on the left side of it and climb it as if it's a ladder (again with that near-perfect jump). Then you just make your way across the front of the building on the tiny ledge that goes around the entire front.

There is Youtube videos on how to access that spot. I still die everytime I try doing it in a game tho ;/
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#122 Post by Mrdude »

I dont see the point in that spot either, sure you can see everything, and its hard to see you chilling up there, but as soon as you kill someone he's coming back to rape you.
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#123 Post by Yorke »

It's by far the least vulnerable spot on that map. Everywhere else is a deathtrap. Barring a chopper gunner or something, it's an AWESOME spot to be.
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#124 Post by Mrdude »

I don't find that to be true, anytime I've been killed from there the dude instantly gets a surprise from my acr on the other side of the map.

generally I tear up on that map unless I'm lagging more then everyone else, I don't think I have done bad on that map in a while. For demolition on the attack that little hut outside of their base is amazing to hold them off while your team plants as long as someone has the windows to the side covered. on defense I normally just try to flank their team and try to get a predator/harrier before the round ends.
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#125 Post by Yorke »

I like distance between me and my target...gives me a chance to see where bullets are coming from and to surprise them.

ACR is 1/2 as ballin as the FAL tho what are you doin???
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#126 Post by Mrdude »

Fal is fun, I used it for a while, but tbh if it came to using the fal I'd rather just snipe
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#127 Post by Lolmy »

I made a sniper class for the first time, shit is so frustrating though ;/ it's like people make it their sole goal to trek across the whole map to get a revenge kill off of you if you snipe them. I unlocked thermal just so I could tear it up and shoot across buildings in highrise but have not got that map EVER recently, fuck underpass


also UMP45 is pretty baller
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#128 Post by Yorke »

Thermal is where it's at with two turntables and a microphone. You can still see people darting across with thermal on who have cold-blooded but it's kinda a bitch. I have ruined many days as a result.
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#129 Post by Mrdude »

I use thermal too, its not that hard to notice people with cold blooded.

Underpass is a amazing level, possibly even my favorite since I started sniping. thermal sniping on that map is nuts

prestiged tonight, not sure if I regret it or not, I really miss the acr though, that gun is amazing.
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#130 Post by Yorke »

I'm actually a pretty big fan of ACOG on sniper rifles cause you can run and shoot with that combo.
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#131 Post by Mrdude »

Loved it in cod4, not so much in this one
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#132 Post by Lolmy »

yeah i prestiged too, and i'm back at level 42 in 3-4 days, probably 10 hours of playing total, took like 2 weeks to reach it for the first time lewl, prestige challenges add some good exp, especially the weapon ones
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#133 Post by Mrdude »

I'm 30 allready lawl
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#134 Post by Yorke »

I rly wish microsoft and sony would quit being such faggots and allow cross platform play.
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#135 Post by Mrdude »

that'd be pretty pwn.

also search is pretty fun, its pretty intense
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#136 Post by Mrdude »

What perk 1 do you guys use? I fucking love my slight of hand, but generally by the time I hit 5-6 kills I'm out of ammo and fucked if they take my harrier out (unless the map isnt so open so I can shotgun)
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#137 Post by Yorke »

Yeah Sleight of Hand is what I usually use. With my AR combos I usually use either that or Scavenger. Perk 3 I usually go with Commando Pro or Ninja Pro.
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#138 Post by Mrdude »

I always use ninja pro, and stopping power like 90% of the time, but I can't decide if I like Scavenger or Slight of hand more
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#139 Post by Herant »

sleight of hand / cold blood pro / commando pro.

ACR or UMP45 silenced
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Re: MrD's awesome castle (Kooyu can come too I suppose)

#140 Post by Lolmy »

I used to use sleight of hand, but running out of ammo was too easy :< What I use now is pretty complicated, lewl:

I start the match of with

One man army pro
Stopping power pro
Ninja pro

if the other team calls in a chopper or pavelow, or if i'm in their spawn and they UAV, I use one man army to change to another class which is

One man army pro
cold blooded pro
ninja pro

(until UAV or their heli's etc. goes away, then back to stopping power)

and when i get my predator missile I go hide and I change into the same thing above except with hardline pro (1 less for kill streak), and use that which usually gets me harriers, and let my harriers get me to 10 for ac130, then when I get ac130 I use the same OMA pro and change to a class with

OMA pro
Danger close pro (air support rapes a little more than usual)
Ninja pro

rinse repeat etc., works pretty well for me

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I do a lot of switching around, but all these classes have the UMP silenced as the main wep, and I basically have unlimited ammo because it refills every time it changes class
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