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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 8:21 pm 
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Still looks green in the front :( :vomit: :cry2: :suspect: :scream:

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 8:28 pm 
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Xepheria wrote:
How do I fix my monitor? Because the edging definitely looks green (turquoise) to me ;(

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 10:54 pm 
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Galkan Sausage
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Tyriac wrote:
edging on the front is still a lil green

Xepheria wrote:
How do I fix my monitor? Because the edging definitely looks green (turquoise) to me ;(

Lolmy wrote:
Still looks green in the front :( :vomit: :cry2: :suspect: :scream:

It is still VERY green, fix your eyeballs

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 11:05 pm 
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The color data on the edges in the screenshot is R73, G159, B115, which makes light green - and R63, G121, B90 which makes greyish green.

Anyone saying it's something else than green is wrong. If there's some gamma settings wrong it's certainly Knyghtwo's ._.

l2rgb

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 11:13 pm 
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Galkan Sausage
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I circled the parts that are either flat out green or what I see as green tinged.I see both sides of edges the zig-zag part in the front as greenish but I only bothered to circle one side since dats are symmetrical. If you wanna upload it I can take a look and see if I can help you fix it.

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Last edited by sera on Sat Feb 21, 2009 11:14 pm, edited 1 time in total.

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 11:13 pm 
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Lost Gaiters
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http://precision-gfx.net/_D/CrimHauberk.DAT

Adaberk is 1-124-96
Haub is 1-47-56

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 11:14 pm 
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Galkan Sausage
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Cool i'll take a look at it now

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 11:19 pm 
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And this is the color spectrum we're on when we talk about the green edges (doubled for better visibility):

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 11:25 pm 
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Galkan Sausage
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Ok this is what i'm looking at. Easy enough to fix with the little color replacement tool, but I noticed you have some of the greyish arm parts (the uh, metal mesh i guess) tinged red. Was that on purpose or did you only want the blue adaberk parts to be red? Just wondering what your intent was.

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 11:27 pm 
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Lost Gaiters
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sera wrote:
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Ok this is what i'm looking at. Easy enough to fix with the little color replacement tool, but I noticed you have some of the greyish arm parts (the uh, metal mesh i guess) tinged red. Was that on purpose or did you only want the blue adaberk parts to be red? Just wondering what your intent was.


The mesh/metal/chainmail part is supposed to be dark red. The only thing that's wrong with it (apparently) is the fact that everyone else thinks the entire thing is fucking green on these forums, yet when posted on BG, they say nothing.

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 11:28 pm 
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we aint saying the entire thing is green just the parts sera (finally someone did it) highlighted the GREEN trim :mrgreen:

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 Post subject: Re: Dat edits
PostPosted: Sat Feb 21, 2009 11:49 pm 
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Galkan Sausage
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how's this:

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that's kind of a rush messy job but that's what i meant, the grey part was green, not the red part... the red part had a green tinge on some of the edges but that was just from the grey part next to it being greenish.... oh if you want this dat lemme know (i made the metal dark greyish instead of the dark red so i wasn't sure if you'd want it,) otherwise it should be easy to fix, try using the color replacement tool to change the light grey with the light green, and then save it with that plugin... I think I also may know what didn't HELP... when you save the DDS file, what was your default setting? it should be DTX3. If it wasn't that was probably what caused it to turn greenish.

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 Post subject: Re: Dat edits
PostPosted: Sun Feb 22, 2009 12:10 am 
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I couldn't really see it on the ingame shots, but I definatly notice it on the .bmp of the .dat.

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 Post subject: Re: Dat edits
PostPosted: Sun Feb 22, 2009 12:29 am 
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Galkan Sausage
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Hmm, Xeph, Tyr and I saw it green the entire time, the guys only saw it some of the time or not at all...
Except Amy, who is a chick anyway rite :P
http://en.wikipedia.org/wiki/Colorblind#Red-green_color_blindness
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Genetic red-green color blindness affects men much more often than women, because the genes for the red and green color receptors are located on the X chromosome, of which men have only one and women have two. Such a trait is called sex-linked. Females (46, XX) are red-green color blind only if both their X chromosomes are defective with a similar deficiency, whereas males (46, XY) are color blind if their single X chromosome is defective.


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 Post subject: Re: Dat edits
PostPosted: Sun Feb 22, 2009 12:38 am 
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lolmithrapld

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Clearly the better sex :mrgreen:

we RAWK

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 Post subject: Re: Dat edits
PostPosted: Sun Feb 22, 2009 1:03 am 
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Wait wait... I'm a girl now too? Hawt, brb touching myself.

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 Post subject: Re: Dat edits
PostPosted: Sun Feb 22, 2009 1:31 am 
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Yorke wrote:
Anything that is not created by the following people is 100% totally and utterly useless:

VD
JBONE
AMY
SAFER

Thanks for your time.


th!s

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 Post subject: Re: Dat edits
PostPosted: Sun Feb 22, 2009 2:29 am 
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Galkan Sausage
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Lutia wrote:
Wait wait... I'm a girl now too? Hawt, brb touching myself.

you had computer assistance, no fair

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 Post subject: Re: Dat edits
PostPosted: Sun Feb 22, 2009 4:28 am 
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I don't get what's wrong with just the regular E.body look, I've always been a fan of it.

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 Post subject: Re: Dat edits
PostPosted: Sun Feb 22, 2009 5:02 am 
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LORD HELMET
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Looks blue to me

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