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PostPosted: Sat Sep 21, 2013 6:40 pm 
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Purposely trained wrong as a joke.
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Ploid wrote:
I just got it off of PSN. I didn't want to deal with a goose chase going from city to city to find a game. That's how things was before I started buying games on the internet (amazon). Darn Mississippi, they usually didn't get their games yet, or didn't know what the games were. One time I got lucky and got Gran Turismo 2 as the game showed up to the store. It was very late, not launch day at all.

when did you start typing black

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PostPosted: Mon Sep 23, 2013 9:10 pm 
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Another side effect of violent vidya games??

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PostPosted: Mon Sep 23, 2013 10:18 pm 
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I don't see it, I read over it 3 times and I can't see the "black."

Was it this?

"Darn Mississippi, they usually didn't get their games yet, or didn't know what the games were."

Gosh darnit living in Mississippi can be a bit of a snag sometimes. The stores will either get the game too late, or not know what game I'm asking them about. It really grind my tulips.

Also note, I live in a city in Mississippi. If I live in Bahston (Boston) I'd be talking like Bahston guys.


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PostPosted: Tue Sep 24, 2013 12:43 am 
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Ploid wrote:
I just got it off of PSN. I didn't want to deal with a goose chase going from city to city to find a game. That's how things was before I started buying games on the internet (amazon). Darn Mississippi, they usually didn't get their games yet, or didn't know what the games were. One time I got lucky and got Gran Turismo 2 as the game showed up to the store. It was very late, not launch day at all.

:plain:

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PostPosted: Tue Sep 24, 2013 4:07 am 
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ItsSeflol wrote:
Ploid wrote:
I just got it off of PSN. I didn't want to deal with a goose chase going from city to city to find a game. That's how things was before I started buying games on the internet (amazon). Darn Mississippi, they usually didn't get their games yet, or didn't know what the games were. One time I got lucky and got Gran Turismo 2 as the game showed up to the store. It was very late, not launch day at all.

:plain:


Still don't see it (was were, grammar police? White southern people would probably say was too, and "How y'all doin' tonight?"), that was (oh crap did I do it again) the past. I don't know how things are today with those (???) stores. You seem to be looking too closely into that. Now I'm thinking that you read all my posts in a old time Uncle Tom voice. "Who dis black man on dat nag?"

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PostPosted: Tue Sep 24, 2013 5:21 am 
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wait was i not supposed to be?
every white person in the world judges the way them blackies spic

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PostPosted: Tue Sep 24, 2013 5:48 am 
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ItsSeflol wrote:
wait was i not supposed to be?
every white person in the world judges the way them blackies spic


Wow sef, you're going all out with this.


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PostPosted: Tue Sep 24, 2013 4:42 pm 
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This game is great, absolutely hilarious at some times.

Favorite line yet, with that old British man and woman:

"Oh shit it's that crazy British bitch!"

"HE REMEMBERS ME!"

Made me think of Archer, but her reaction was just perfect.

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PostPosted: Tue Sep 24, 2013 7:33 pm 
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Yeah man, so many funny moments in the game. I'm guessing you haven't made it to Trevor yet. This character is the best character I have seen in a game. He's... ahhh hahhaha. You shall see. I'm actually thinking about starting over just to go through the story again. Trevor is a surprise, I expected to not care about him, and believe me he gives you plenty of reasons to hate his guts but he's very complex and crazy.

Trevor in Liberty City
http://youtu.be/Qn5diT7Gkas

(Not a spoiler, real voice actor playing Trevor on his trip to NY) short clip


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PostPosted: Tue Sep 24, 2013 8:52 pm 
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Yeah I have Trevor, he's also awesome. He's the one that helps out the old people!

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PostPosted: Tue Sep 24, 2013 10:44 pm 
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I really really like when he goes to the hood. He's a awesome sarcastic thug gangster.


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PostPosted: Wed Sep 25, 2013 12:45 pm 
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Ploid wrote:
I really really like when he goes to the hood. He's a awesome sarcastic thug gangster.

Last thing I did last night before I went to sleep was bring Trevor to the hood (with that van).

I loved when he was talking to hit boots after he got done stomping Johnny's face in. "Why don't I ask Johnny if he's going to be upset?"

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PostPosted: Wed Sep 25, 2013 8:47 pm 
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c


Last edited by Ploid on Sun Sep 29, 2013 9:31 pm, edited 2 times in total.

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PostPosted: Thu Sep 26, 2013 7:39 am 
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GTA:Online RMT prices.

$100,000 Red Shark Cash Card - $2.99
$200,000 Tiger Shark Cash Card - $4.99
$500,000 Bull Shark Cash Card - $9.99
$1,250,000 Great White Shark Cash Card - $19.99

Quote:
But it's also worth noting that while GTA Online uses the same world as GTA5, prices for in-game items do vary between the two.

A car that costs $1 million in the game's single-player mode can be bought for much less in Online - more like $150,000. Properties are also cheaper - the most expensive you can own is $400,000.

And you can only own a single property. When you trade houses you get a rebate on the place you've moved from, so you can re-use your in-game credit to some extent.

But while some things are cheaper, others are more expensive. You'll pay more for weapon and car mods, and most are initially out of normal financial reach. Yet any potential access to these items can only be unlocked when your character ranks up.

This means that, even with extra money from cash packs, a low-level character will have few options to initially spend it on. Players start with the option to buy just pistols and a single set of tyres.

GTA Online's micro-transactions may provide less of a boosting mechanic than first expected, then, although limited-time consumables will also be available.


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PostPosted: Thu Sep 26, 2013 5:05 pm 
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Ploid wrote:
Rockstar release more details about GTA ONLINE

http://www.rockstargames.com/newswire/article/51422/some-more-details-on-grand-theft-auto-online.html


Dear All,

We are humbled and overwhelmed by the response to Grand Theft Auto V – literally overwhelmed in the case of some of our servers! We sincerely hope you're enjoying your visit to Los Santos and we know many of you have plenty of questions about Grand Theft Auto Online. First, we thought it would be useful to provide some details of the roll out of GTA Online, and how we hope you will be involved in making the game everything it can be.

Grand Theft Auto Online is going to be something brand new for us: a fully realized and living world for multiple players that will continue to grow and take shape over time.

The ultimate shape of GTA Online will be determined as much by you, the player, as by the work we put in. What you like and don’t like, what you play and what you want will determine how the game develops and what it turns into.

Everything we do will be informed by feedback from you all – from the types of missions that roll out to all kinds of future content.

We are planning for a constant stream of new content, tweaks and updates in the weeks and months ahead.

The first couple of weeks we expect to be heavily focused on tuning the experience as it goes from internal testing to the reality of being played by tons of people in the real world so that all the usual teething problems for an online game are overcome. We hope it will all run incredibly smoothly, but please bear with us if it doesn't, and help us fix any and all problems!

After that, we will begin releasing content updates and giving you the opportunity to make your own content.
GTA Community Feedback Needed from Day One
This is vital for the ongoing success of the game. The first few months of Grand Theft Auto Online will be critical as everyone enters this dynamic new world for the first time. Plenty of issues are bound to occur. Remember this interesting character?

One thing we are already aware of, and are trying to alleviate as fast as we can, is the unanticipated additional pressure on the servers due to a significantly higher number of players than we were anticipating at this point – we are working around the clock to buy and add more servers, but this increased scale is only going to make the first few days even more temperamental than such things usually are. This is part of the problem some of you have been experiencing with the iFruit App and some Social Club services – we apologize in advance for this and thank you for your patience in this area.

More than ever, we need your help to report your experiences, findings, likes, loves, dislikes and hates – and we will be looking at your feedback constantly to tune the game into its optimal shape and help guide how Grand Theft Auto Online will grow and evolve past this initial period. We will be checking out how people are playing and what they are not playing or not enjoying, while also monitoring feedback via two other new Rockstar channels:

GTAOnline@rockstargames.com: This email address will be active from launch day as a place to send your input and feedback direct to us relating to the game.

GTA Online Forums at Social Club: At some point this fall after the initial release of GTA Online, we are planning to launch Social Club Forums where players can chat with one another about their online experiences as well as access a GTA Online Suggestion board to post about any suggested features, tweaks and changes you want to see.
Here’s a rough overview of what you can expect on day one as well as initial details about how the GTA Online world will evolve from there.

The Launch of Grand Theft Auto Online:
From launch, up to 16 players can enter the world together to partake in everything from:

Open-World Crime and Chaos: Go on your own or round up your friends to explore the open world together – catch a movie, go mountain biking, hit the shooting range and much more. Want to test the law? Knock over a convenience store, take down a gang or rob an armored truck for easy cash and Reputation.


Jobs: Los Santos and Blaine County are ripe with opportunity for the ambitious and criminal minded. Take on Missions and an array of other Jobs as a lone wolf, team up with your Crew or join fellow mercenaries and degenerates to pull off a wide range of robberies and illicit activities together.


Races: Everything from classic street competition and off-road tracks to boat racing on the open ocean, or take to the skies in aerial events. Jump into the madness of a GTA Race, or try out a brand new race type, Rally, where driver and co-pilot work together to navigate treacherous courses at high speeds.


Sports: Join your friends / any random stranger for a game of tennis, a round of golf or go base jumping and more, all for cash and Reputation.

Customization: Create your character using the Character Creator – then earn some cash and spend it getting dressed for success. You can also collect and customize cars for your garage and personalize your full weapons cache.

Reputation and Cash Flow: Reputation is earned from all your online exploits in everything you do in GTA Online – and will help you rank up, providing access to new features, weapons and criminal contacts. Spend cash you’ve gained on cars, clothes, guns, properties and much more. You can either quickly accumulate cash through profitable activities like knocking over armored cars, winning street races, doing stick-ups or a host of other cash-making endeavors – or if you’re the completely instant gratification type, you can choose to buy denominations of GTA$. You will have the option to purchase GTA$ through the in-game Store. The game and its economy have been designed and balanced for the vast majority of players who will not buy extra cash. There is no in-game paywall and nothing that should disrupt the balance of the game. You don’t have to spend real money to attain the cars, guns, clothes, flash and style of a high-roller in Los Santos, but can if you wish to get them a little quicker. The economy is balanced differently from the single player economy, and cash earned in one cannot be taken over to the other. Most players will earn cash much faster Online than in Story Mode.

Growing Pains: There will be the typical growing pains for an online game, including but not limited to crashes, glitches, crazy bugs, gameplay modes and mechanics that need re-balancing and other surprises! Even in GTAV Story Mode, some of you may have seen a few odd and even amusing little glitches out there last week. This sort of thing is inevitable in a massive open-world game and there’ll surely be lots more unexpected oddities like this in the Online world next week – rest assured we’ll be monitoring and actively doing all we can to smooth such things out as they happen, but we need your help to find them, as well as your feedback to help fine tune all of the game's systems so everything is perfectly balanced.


Currently Planned GTA Online Content Updates:
Here is a quick overview of a few initial things we’re working on for the first few weeks of Grand Theft Auto Online, alongside an aggressive period of tuning and finessing the game. We will give you dates for all of this content as soon as we have them – bear in mind that the order of things may well change, and we will probably add some extra stuff as well!

The Content Creator: The Content Creator will launch with tools to tailor and publish your own Deathmatches & Races.

The Beach Bum Pack: Featuring 4 new amazing beach fun vehicles, over 300 new items of incredible down tempo leisure wear and 2 new but not remotely relaxing weapons.

Capture the Flag: GTA Online’s take on the classic CTF mode including the ability to make your own using The Content Creator.

Heists: This update will introduce full-on cooperative Heist missions that will require careful planning, teamwork and sharp execution – along with the Heist Planning Board for your apartment.

Just to be clear, all of these updates will be free. We’ll have more info on this and much more additional content as our plans develop through the launch period, and as we get feedback from you. Please stay tuned for further info and updates. And remember – we need your help to make this experience all it can be.


Thank you everyone,
Rockstar Games


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PostPosted: Sun Sep 29, 2013 12:37 am 
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Don't ignore your stock portfolio.

http://www.reddit.com/r/GTAVstocks/

http://youtu.be/kFHQzwNMo_Q


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PostPosted: Sun Sep 29, 2013 12:03 pm 
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I did hit that random Tinkle event; also had someone wire me $100k in stock options from a random event.

Most I have on any char right now is about 900k though ;(

People are saying in that reddit thread that they have billions? What the fuck?

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PostPosted: Sun Sep 29, 2013 3:40 pm 
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Playing the stock market is money money. I put 60mil in PIS yesterday. So far I'm gaining.


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PostPosted: Sun Sep 29, 2013 8:23 pm 
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do you even need money

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PostPosted: Sun Sep 29, 2013 9:03 pm 
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Yeah, a particular car costs 20mil, and a particular house cost 200mil if I recall correctly. For GTA Online money will be needed for a ton of stuff. GTA Online launches on Tuesday.

Also right now there's a glitch that deletes your modded cars, so you will keep losing money if you want a particular modded car.

As a refresher the GTA Online gameplay marketing video (may not end up as good as they present it here)
http://youtu.be/olEGtoYs_8A

Money will be pretty important, and I'm guessing BAWSAQ will be available in GTA Online. BAWSAQ is the online enabled stock simulation.

Quote:
LCN
The price$ of LCN stock$ are directly influenced by what the player does in $ingle player $tory Mode.

BAWSAQ
The prices of BAWSAQ stocks are affected by the GTA V online community. i.e., Ammu-Nation could be a solid investment, because it's constantly raising in price as players continue to purchase weapons and ammunition in-game


Profits of one character investing in PIS over the weekend. Imagine playing the stock during the whole week. Bwahahahaha

$10,176,986
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I wish there was a stock app that let me manage everything on the phone. I think I just found my billion dollar app. Now I need a programmer and a pay to win designer. Free to play stock management app, with pay to win content.


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