12/12/12 Version Update. Aemora gets to Salvage Harder!!

FFXI? You mad!
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S N K
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12/12/12 Version Update. Aemora gets to Salvage Harder!!

#1 Post by S N K »

So yeah the stats on the new Salvage pieces are out...

Usukane Armor Upgrades:

Lv. 99 MNK/SAM/NIN/PUP

Usukane +1
Set: Enhances Haste effect
Head: DEF:41 STR+9 AGI+9 Accuracy+10 Evasion+10 "Double Attack"+4% Haste+5%
Body: DEF:73 STR+12 DEX+12 INT+12 Accuracy+15 Evasion+15 Critical Hit Rate+4% "Store TP"+7
Hands: DEF:32 Accuracy+13 Evasion+13 "Subtle Blow"+7 "Counter"+4 "Double Attack"+3%
Legs: DEF:50 STR+7 DEX+7 Attack+20 Haste+6%
Feet: DEF:27 Accuracy+15 Attack+15 "Store TP"+9 Haste+3% Enmity+7

Omodaka
Head: DEF:37 DEX+7 AGI+7 Attack+9 "Store TP"+6 "Counter"+4
Body: DEF:70 STR+11 DEX+11 VIT+11 Attack+20 "Subtle Blow"+6 Enhances "Zanshin" effect
Hands: DEF:31 DEX+6 AGI+6 Accuracy+13 Ranged Accuracy+13 Evasion+8 Haste+4%
Legs: DEF:47 STR+6 DEX+6 AGI+6 Haste+6% Automaton: STR+6 DEX+6 AGI+6 Haste+4%
Feet: DEF:26 STR+8 Attack+10 Evasion+5 "Double Attack"+3%

Morrigan's Armor Upgrades:

Lv. 99 BLM/RDM/BLU/SCH

Morrigan's +1
Set: Enhances "Magic Atk. Bonus" effect
Head: DEF:33 MP+50 STR+10 INT+10 MND+10 Accuracy+12 Magic Accuracy +12
Body: DEF:55 STR+12 INT+12 MND+12 Accuracy+13 "Magic Attack Bonus"+13 Adds "Refresh" effect
Hands: DEF:31 MP+55 Accuracy+12 Attack+12 Magic Accuracy+11 "Magic Atk. Bonus"+11
Legs: DEF:44 MP+50 STR+10 INT+10 MND+10 Magic Accuracy+8 Enmity-6
Feet: DEF:26 MP+50 STR+9 INT+9 MND+9 "Magic Atk. Bonus"+9 Enmity-7

Fea's
Head: DEF:30 INT+7 MND+7 Magic Accuracy+8 Enfeebling magic skill +10 Elemental magic skill +10
Body: DEF:51 Magic Accuracy+8 "Magic Attack Bonus"+8 Enfeebling magic skill +7 Elemental magic skill +7 Adds "Refresh" effect
Hands: DEF:28 STR+7 DEX+7 "Magic Attack Bonus"+6 Blue magic skill +6 Haste+3%
Legs: DEF:40 HP+40 MP+40 MND+7 Enhancing magic skill +13 Enfeebling magic skill +13 Enhances "Fast Cast" effect
Feet: DEF:24 STR+7 INT+7 MND+7 Accuracy+9 Attack+9 Enhancing magic skill +7 Dark magic skill +7


Marduk's Armor Upgrades:

Lv. 99 WHM/BRD/SMN

Marduk's +1
Set: Increases "Fast Cast" effect
Head: DEF:31 MND+13 CHR+13 Divine magic skill +12 Summoning magic skill +12 Singing skill +12 "Cure" potency +11% Increases "Regen" effect
Body: DEF:56 MND+15 CHR+15 Enhances "Fast Cast" effect Summoning magic interruption rate down Adds "Refresh" effect
Hands: DEF:30 MND+14 CHR+14 Wind instrument skill +11 Song spellcasting time -7% Adds "Regen" effect
Legs: DEF:42 CHR+15 Healing magic skill +11 Summoning magic skill +11 Wind instrument skill +11 Increases song effect duration
Feet: DEF:30 MND+12 Enfeebling magic skill +11 Summoning magic skill +11 String instrument skill +11 Avatar: Increases attack and Haste+2%

Nabu's
Head: DEF:30 MP+50 Enhancing magic skill +10 Avatar: Increases magic accuracy and "Magic Atk. Bonus"
Body: DEF:54 HP+5% MP+5% STR+10 INT+10 MND+10 CHR+10 "Double Attack"+3% Haste+4%
Hands: DEF:28 STR+7 AGI+7 Accuracy+8 Attack+8 Magic Accuracy+5 Healing magic skill +12
Legs: DEF:39 MP+38 Healing magic skill +15 Enfeebling magic skill +15 "Cure" spellcasting time -15%
Feet: DEF:28 CHR+10 Singing skill +3 String instrument skill +7 Enhances "Fast Cast" effect


Skadi's Armor Upgrades:

Lv. 99 THF/BST/RNG/COR/DNC

Skadi's +1
Set: Increases rate of critical hits
Head: DEF:37 DEX+13 AGI+13 Attack+10 Ranged Attack+10 "Store TP"+4 Haste+7%
Body: DEF:65 DEX+12 AGI+12 CHR+12 Accuracy+14 Attack+14 Ranged Accuracy+14 Ranged Attack+14 Enhances "Dual Wield" effect "True Shot"+1
Hands: DEF:32 STR+8 AGI+8 Attack+12 Ranged Attack+12 Haste+4% Pet: Haste+3%
Legs: DEF:52 Accuracy+7 Attack+17 Ranged Accuracy+7 Ranged Attack+17 "Store TP"+8
Feet: DEF:30 STR+5 VIT+5 Accuracy+7 Ranged Accuracy+7 Increases movement speed

Sigyn's
Head: DEF:35 Attack+14 "Suble Blow"+4 "Triple Attack"+2% Haste+6%
Body: DEF:63 Accuracy+15 Ranged Accuracy+15 "Subtle Blow"+5 "Triple Attack"+3% Haste+4%
Hands: DEF:31 STR+8 AGI+8 Ranged Accuracy+12 Ranged Attack+12 Marksmanship skill +6 Enmity-5
Legs: DEF:51 DEX+8 CHR+8 Accuracy+10 "Store TP"+5 Haste+5%
Feet: DEF:29 STR+7 DEX+7 VIT+7 AGI+7 Evasion+8 Haste+4% Pet: Evasion+5


Ares' Armor Upgrades:

Lv. 99 WAR/PLD/DRK/DRG

Ares' +1
Set: Enhances "Double Attack" effect
Head: DEF:51 HP+4% MP+4% Accuracy+15 Attack+40 Haste+6%
Body: DEF:81 HP+5% MP+5% STR+16 VIT+16 Attack+6% Adds "Regen" effect Adds "Refresh" effect
Hands: DEF:35 HP+3% MP+3% STR+9 VIT+9 Accuracy+8 Attack+8 Haste+4%
Legs: DEF:53 HP+4% MP+4% STR+8 DEX+8 "Triple Attack"+2% Haste+6%
Feet: DEF:33 HP+3% MP+3% VIT+8 AGI+8 Accuracy+11 Attack+17

Ker's
Head: DEF:49 STR+8 VIT+8 Shield skill +11 "Double Attack"+3% Haste+5%
Body: DEF:75 STR+13 DEX+13 Accuracy+15 Attack+15 "Subtle Blow"+5 Haste+4%
Hands: DEF:32 STR+9 Attack+9 "Magic Attack Bonus"+8 Enmity+5 Haste+4%
Legs: DEF:52 HP+45 Attack+15 "Double Attack"+2% "Store TP"+8
Feet: DEF:31 VIT+7 INT+7 Attack+15 "Double Attack"+2% Wyvern: Attack+13

Kinda sad Ares's feet are still kinda wtf.
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Bodycount
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Re: 12/12/12 Version Update. Aemora gets to Salvage Harder!!

#2 Post by Bodycount »

same models for the gear??
square sure is lazy
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Re: 12/12/12 Version Update. Aemora gets to Salvage Harder!!

#3 Post by Lutia »

PS2 Limitations
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Aemora
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Re: 12/12/12 Version Update. Aemora gets to Salvage Harder!!

#4 Post by Aemora »

Oh you guys,

The delicious irony is that I have actually logged on to do Neo-Salvage after 11 months off.

Albeit MrD is paying for me account and using it as a mule, BUT NEVERTHELESS!!!
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Re: 12/12/12 Version Update. Aemora gets to Salvage Harder!!

#5 Post by Yorke »

yay for aemo showing up and salvage stuffs
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Re: 12/12/12 Version Update. Aemora gets to Salvage Harder!!

#6 Post by Mrdude »

update was terrible. It broke clipper.


HOWEVER WE NOW HAVE CUPPER WHICH IS ALMOST AS GOOD!

and 11 is still really fucking boring
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Re: 12/12/12 Version Update. Aemora gets to Salvage Harder!!

#7 Post by S N K »

Post from the lead producer..
Originally Posted by Akihiko_Matsui
I spoke to the Salvage lead about the plans for future adjustments.

As a result of our discussion, since we have implemented the higher-tier Salvage expansion, we decided to increase the drop rates on equipment that could be obtained in the previous salvage areas.

Also, in addition to the above adjustment, we will be making changes to the Bhaflau Remnants so that equipment will not drop only from the NMs that Reactionary Ramparts spawn, but the regular monsters it spawns as well.

Due to the fact that increasing the NM spawn rate would affect the yield of Alexandrite, we will be keeping cotton purses and higher equipment drops rates as special bonuses for defeating the NM, but will be implementing these changes with the objective of increasing the chances to obtain equipment.
The bolded made me laugh and sad at the same time considering how much time I wasted off those fucking ramparts. :(
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Re: 12/12/12 Version Update. Aemora gets to Salvage Harder!!

#8 Post by Bodycount »

worst event ever
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