It is currently Fri Nov 22, 2024 12:22 am

All times are UTC [ DST ]




Post new topic Reply to topic  [ 475 posts ]  Go to page Previous  1 ... 18, 19, 20, 21, 22, 23, 24  Next
Author Message
PostPosted: Fri Aug 10, 2012 6:06 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
The thing is, there's sound like a lot more they couldn't fit in. It looks like they want to win some players back, at least they aren't stubborn. I can't wait to see what the rune/abilities buffs will be. I hope WD get a lot of love. I'd rather play that than Wizard if I could.


Top
 Profile  
 
PostPosted: Fri Aug 10, 2012 6:38 pm 
Offline
Doesn't work without batteries
User avatar

Joined: Tue Oct 14, 2008 8:08 am
Posts: 876
Did you highlight stuff after I posted or am I going nuts?

_________________
Image
Sig by Knyghtwo! Thank you!


Top
 Profile  
 
PostPosted: Fri Aug 10, 2012 7:15 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
After.


Top
 Profile  
 
PostPosted: Sun Aug 12, 2012 9:31 pm 
Offline
Black Thumb
User avatar

Joined: Tue Mar 20, 2007 3:39 am
Posts: 8891
Location: East Coast, United States
These changes sound awesome.

_________________
Tread softly because you tread on my dreams-
Image
Lies are a funny thing,
they slip through your fingertips because
they never happened to you.


Top
 Profile  
 
PostPosted: Sun Aug 12, 2012 10:42 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
Image


Top
 Profile  
 
PostPosted: Wed Aug 15, 2012 5:15 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
Oh my goodness, Tornado Barb is getting buffed buffed buffed. So I need those legendary items. You guys are going to help me farm them right? RIGHT?

http://us.battle.net/d3/en/blog/6923457 ... -8_14_2012

Elites will cower in our wakes now. Well if we have those legendaries.

Image


Barb Changes
http://us.battle.net/d3/en/blog/6923460 ... -8_15_2012

"I'll close by adding that there are no changes planned for either Sprint or Battle Rage, so all you crazy double tornado barbarians will still be able to log in after 1.0.4 goes live and continue with your current build. "


Top
 Profile  
 
PostPosted: Wed Aug 15, 2012 9:54 pm 
Offline
Goblin Smithy
User avatar

Joined: Sat Apr 21, 2007 6:32 pm
Posts: 180
Location: Michigan, United States
wow quite a few changes -- champions w/ less hp, and no more invuln minions?
legendaries actually good?

interesting, should be worth revisiting


Top
 Profile  
 
PostPosted: Wed Aug 15, 2012 11:39 pm 
Offline
Black Thumb
User avatar

Joined: Tue Mar 20, 2007 3:39 am
Posts: 8891
Location: East Coast, United States
The idea of good legendaries intrigues me greatly

_________________
Tread softly because you tread on my dreams-
Image
Lies are a funny thing,
they slip through your fingertips because
they never happened to you.


Top
 Profile  
 
PostPosted: Thu Aug 16, 2012 3:26 am 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
Wizard's patch notes are up.

Mostly talking about what they expected people to do with the hydras and how they are going to buff all of them except the venom hydra. Oh and they're nerfing energy twister critical mass procs bwahah. Glad I moved to Barb, Blizz love barb now and it's aaaawwwesssomeee!

http://us.battle.net/d3/en/blog/6939564 ... -8_15_2012


Top
 Profile  
 
PostPosted: Thu Aug 16, 2012 2:06 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
LEAD DESIGNER OF D1 & D2 THOUGHTS

David Brevik, the project, design and programming lead on Diablo and Diablo II, has given us his thoughts on Diablo III, saying that the game's focus on grinding for gold over searching for items "loses a lot of what the game is about".

Speaking to us at Gamescom in Cologne, Brevik - who is now president and COO of Marvel Heroes developer Gazillion Entertainment - revealed that he and his team had begun design work on Diablo III, which was originally intended to be an MMOG. Clearly, much changed in the intervening years, so what does he think of the finished product?

"I wouldn't have made the same game," he admits. "They did some stuff that I thought was great, that advanced action-RPGs in a lot of ways. I think their story presentation was much better than we'd ever done it; I thought that the [ability to] teleport to other players, to group rapidly [was] really good.

"But I wouldn't have made the same choices that they did for some of the item stuff. The way that they did the skill selection really kind of changed, making it more of a loadout that you would find in a shooter or something.

"I thought that being able to change your build on the fly was almost too flexible. So I felt like that took away from some of the replayability, and the lower level cap [did] also."

Diablo III's most divisive feature in the run-up to launch was the real money auction house, and since the game was released that feeling has, in many ways, intensified, with players feeling like the endgame presents them with a stark choice: grind for enough gold to buy the more powerful items, or cough up real money and buy them from the auction house.

"It became more efficient to grind for gold than it did to find items," Brevik tells us. "The point of the game is to find items; if you make the point of the game to grind for gold instead, it really loses a lot of what the game is about.

"[Blizzard has] done the auction house stuff before. I think they did a fantastic job with it in WOW, so I'm not quite sure why there was so much stuff lost in translation in Diablo III."

Brevik's diplomacy personified here - by his own admission, this is the "sober version", and differs markedly from what he told Blizzard's Rob Pardo and Mike Morhaime one night at E3 in June. There's no bitterness about his original design vision being compromised: indeed, many elements of that vision have followed him to Gazillion been implemented in Marvel Heroes.

"A lot of the same thought processes went into doing it," he tells us. "A lot of people that are on the Marvel Heroes team are people that worked for me at Blizzard when we made Diablo II - we have a lot of people that have participated in [making] this kind of game for a while now."

http://www.edge-online.com/news/gamesco ... -3s-design


Top
 Profile  
 
PostPosted: Thu Aug 16, 2012 5:51 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
Monk
http://us.battle.net/d3/en/blog/6939559 ... -8_16_2012


Top
 Profile  
 
PostPosted: Thu Aug 16, 2012 10:11 pm 
Offline
Doesn't work without batteries
User avatar

Joined: Tue Oct 14, 2008 8:08 am
Posts: 876
Monk seems small compared to the other two classes so far. That being said I'm not disappointed since all I wanted was them to not nerf my build since I've gotten my monk to a point where I can handle all but the bitchiest elite packs without much trouble. Biggest problem I have now is the lag getting me killed. Exploding Palm buff seems pretty nice. I used to use it and maybe it'll be viable again.

_________________
Image
Sig by Knyghtwo! Thank you!


Top
 Profile  
 
PostPosted: Thu Aug 16, 2012 11:11 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
DH
http://us.battle.net/d3/en/blog/6986845 ... -8_16_2012

Immortal DH is not touched lol wizard.

WD
http://us.battle.net/d3/en/blog/6923459 ... -8_16_2012

I hope they didn't only look at zombie dogs. The huge frog is pointless, and the Giant need some help too. I await the full change log.


Top
 Profile  
 
PostPosted: Fri Aug 17, 2012 9:39 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
This made me laugh, DH's whirlwind build (strafe)
https://www.youtube.com/watch?v=muRitrcVW-Q

Quote:
Image

http://us.battle.net/d3/en/forum/topic/6352745857#4

Oh wow!

Edit:
Quote:
Image


Top
 Profile  
 
PostPosted: Sat Aug 18, 2012 7:22 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
Guys, GUYS, GUYS D3 is out of beta....

http://www.diablofans.com/news/1317-uno ... -and-more/

Datamined Patch 1.0.4 Merry christmas, or for me Happy Birthday!

Notes:

Levels string1: You are now earning Paragon XP!
[*[]Each Paragon Level you gain grants a Gold and Magic Find bonus.

Trail of Cinders :Leave a trail of fire in your wake that inflicts 1500% weapon damage as Fire over 3 seconds.

Wizardspike - [{VALUE1} * 100]% chance to hurl a frozen orb when attacking.

For the curious, the Seven-sided change is +1000% Damage (777% -> 1777%).


Top
 Profile  
 
PostPosted: Mon Aug 20, 2012 6:36 pm 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
New exp system 100 more levels but for MF bonuses added to your character and the regular stats bonuses that you get when you level up normally.

http://us.battle.net/d3/en/blog/6968517 ... -8_20_2012


Top
 Profile  
 
PostPosted: Mon Aug 20, 2012 9:34 pm 
Offline
Bitter Canadian

Joined: Sat Mar 24, 2007 4:42 pm
Posts: 4152
MOTHERFUCKING bonusus
???

_________________
Image


Top
 Profile  
 
PostPosted: Tue Aug 21, 2012 1:13 am 
Offline
Doesn't work without batteries
User avatar

Joined: Tue Oct 14, 2008 8:08 am
Posts: 876
I kind of like the idea of Paragon levels. Should be quite the grind to get Paragon 100 so there will always be a goal to reach. I don't think they should have capped MF at 300 though. They should have left it uncapped with diminishing returns like in D2 so you have to make a choice of whether or not to sacrifice some dmg/surivability for more mf.

I think the new patch is going to be overkill on scaling back the difficulty.

_________________
Image
Sig by Knyghtwo! Thank you!


Top
 Profile  
 
PostPosted: Tue Aug 21, 2012 3:16 am 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
Bots will get to 100 in the shortest amount of time, but for real people it could take 2 years. Might as well act normal and farm with the bonus of getting surprise level ups. Even getting to 50 is a huge goal.


Top
 Profile  
 
PostPosted: Tue Aug 21, 2012 3:42 am 
Offline
Random Man
User avatar

Joined: Tue Mar 20, 2007 5:22 am
Posts: 8958
Full patch notes.

http://us.battle.net/d3/en/forum/topic/6368188147#1


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 475 posts ]  Go to page Previous  1 ... 18, 19, 20, 21, 22, 23, 24  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group