Bodycount wrote:
It looks good, but I don't think I can make time for mmo's anymore.
I don't care what they say, you can't play a mmo casulally and get much accomplished
I agree with that statement in most MMOs, but that's where guildwars2 differs. Gw2 seems to be all about playing at your own pace, how you want to play, and with others regardless of playstyles.
Something to keep in mind is that this game has
No endgame. There are no end game raids, end game tiered loot, end-game anything. So it's hard to say that you can't get something accomplished whether you're playing in 30 min spurts or playing for hours.
Not sure how much you know about Gw2 but it basically has 3 modes:
PVE (Dynamic questing, personal story-questing, 5 man dungeons, exploring)
WvWvW (Server vs Server vs Server pvp)
Structured Pvp (Like battlegrounds in WoW)
In each of these, there are a plethora of things you can do. My favorite aspect is that no matter how much more I play compared to my friends, we can always play together because the game focuses on horizontal progression as opposed to vertical.
For example in:
PVE: Each zone has a level range, if you're over the level range, you're "de-leveled" to it. You keep your abilities,equipment, and such but you're stats are lowered.
WvWvW: Everyone is automatically set to the max level, 80. The only difference between characters are the weapons/abilities/traits they have learned/equipped.
Structured PvP: You're in control of another character who is max level and has every ability, weapon type, and trait unlocked. This maintains balance and aims towards skill > gear.
So in all of the above scenarios, I can play with my buds and not have that bored feeling of "Ugh, i'm level 75 and gotta help my level 30 friend catch up so we can do fun stuff ~_~". You guys know you've been there before!
Also, I'm a self-admittedly Gw2 fanboy =p