Berserker Specific Talents Berserk
* Required Level: 7
* Stamina Cost: 0
* Upkeep: 20
* Fatigue: 5
* Cooldown (sec):30
The stench of blood and death drives the berserker into a willing fury, providing a bonus to damage. Rages incur a penalty to stamina regeneration, however, which Constraint reduces. Resilience adds a bonus to health regeneration in this mode.
Gives +8 to damage, and an unmentioned +10 to mental resistance. Stamina penalty is -2, which means that without stamina regeneration bonuses, you will lose stamina in combat at the rate you would normally gain it.
Resilience
* Required Level: 8
* Stamina Cost: 0
* Upkeep: 0
* Fatigue: 0
* Cooldown (sec):0
Rages no longer wear so heavily on the berserker’s body. The stamina regeneration penalty applied by Berserk is reduced, and the berserker gains a bonus to nature resistance.
The in-game description is completely inaccurate, it actually gives the bonuses as described by the Berserk talent: +1.5 health regeneration.
Constraint
* Required Level: 10
* Stamina Cost: 0
* Upkeep: 0
* Fatigue: 0
* Cooldown (sec):0
The berserker has learned to retain control during rages, reducing Berserk’s penalty to stamina regeneration.
Gives +2 to stamina regeneration while berserk, which completely off-sets the Berserk penalty.
Final Blow
* Required Level: 12
* Stamina Cost: Variable
* Upkeep: 0
* Fatigue: 0
* Cooldown (sec): 60
All the berserker’s stamina goes into a single swing. If the blow connects, the attack inflicts extra damage proportional to the amount of stamina lost.
Rate of conversion is +1 point of damage for every 2 stamina lost.
How to unlock:
Oghren will teach you if your approval is high enough. Alternatively, the manual is available from Gorim in the Denerim market place.
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Reaver Specific Talents Devour * Required Level: 7
* Stamina Cost: 25
* Upkeep: 0
* Fatigue: 0
* Cooldown (sec): 30
* Area of Effect (ft): 5
* Heals for (100.0 + Spellpower) * 0.4 per corpse
The reaver revels in death, absorbing the lingering energy of all nearby corpses, each of which partially restores the reaver’s own health.
Frightening Appearance * Required Level: 12
* Stamina Cost: 25
* Upkeep: 0
* Fatigue: 0
* Cooldown (sec): 20
* Area of Effect (ft): 0
* Fears target that fail mental resistance check against Reaver's Strength for 10.0 *(Target Rank Duration Modifier) sec.
This talent focuses the Reaver’s unsettling countenance into a weapon, making a target cower in fear unless it passes a mental resistance check. Frightening Appearance also increases the effectiveness of Taunt and Threaten by 100 and 1 respectively.
Aura of Pain * Required Level: 14
* Stamina Cost: 0
* Upkeep: 60
* Fatigue: 5
* Cooldown (sec): 45
* Area of Effect (ft): 4
* Spirit Damage (over time): 20 to self and hostile targets in range every 4 sec
o Over Duration (s): 4.0
* Health regeneration penalty 5.0
Radiating an aura of psychic pain, the reaver takes constant spirit damage while this mode is active, as do all enemies nearby.
Blood Frenzy * Required Level: 16
* Stamina Cost: 0
* Upkeep: 60
* Fatigue: 5
* Cooldown (sec): 60
* Area of Effect (ft): 0
* Adds to Reaver's damage from 0 when Reaver is at full health up to 9.9 when his health is zero.
* Health regeneration penalty (both combat and exploration): 5.0
Driven by pain, the reaver gains larger bonuses to damage whenever health decreases. Because this mode also incurs a penalty to health regeneration, the reaver flirts with death the longer the frenzy persists.
UnlockingAt the end of the Urn of Andraste quest, pour the blood into the urn and speak with Kolgrim outside. He will teach you the Reaver specialization.
Its is recommended that you do not have Wynne or Leliana in the party when fouling the ashes as they will automatically attack you, as the guardian also attacks you it can be an incredibly hard fight, especially as you will only have yourself and one party member remaining. So other party members should be taken rather than them.
If you do not wish to suffer the repercussions of fouling Andraste's ashes, such as losing Wynne permanently (regardless of whether or not she was in the party when you completed the quest in that fashion) you can save after you take some of the ashes from the Urn, pour the blood in the Urn to complete the quest with Kolgrim and receive the Reaver specialization, then load the saved game and the specialization will be still unlocked in your profile.
Fouling Andraste's ashes with the blood will not automatically cause Leliana to leave the party. You will need to persuade/lie to her, which will work if she wasn't in the party when you completed the quest. She will just take an approval hit which is easily countered by gifts and more pious or charitable actions later.