Wow ok I didn't know this. So apparently that move I do have a constant blinding aoe and as long as I keep it up it keeps the mobs blind, that's why I can solo some crazy stuff meleeing I guess. I just need to gain 6 initiative points to use it again when the circle wear off. Ranged stuff that's not in the circle can still jack me up, and magic. Good thing thief hits fast. So I guess this is a type of blink style of soloing stuff D: THF/nin!!!!!!!!!!! No wonder I was loving it so much, a bit of dnc too with the life on hit and other tricks (haste).
Quote:
FOREVER BLIND MELEE ENEMIES AS A THIEF
Been using this since I was lvl 45 but Thieve's have a skill that can be repeated and pretty much blind almost everything around them permanently. Only thing you can die from is range and spells, and some skills that blind has no effect.
Long Sword (Main Hand) Pistol (Off hand)
The fifth skill is called Smoke powder which blinds everyone around you for a duration as long as they are touching that circle they get blinded, in order to save initial points just use your first attack number 1 and do 2 completely combo and then use smoke powder again, you will have enough initiative points to last forever. Even after the duration of the smoke powder wears off, they mobs are still blinded for their last attack, rinse and repeat. If you have problems with initiative points try using the signet that regens initiative points per 10 seconds, but I find that I never had to that signet. All other blinds I know of is a on next attack, I don't know if this is a exploit or not and of you are suppose to be able to repeat it over and over to pretty much permanent blind or not, but hope everyone finds it useful.
Dagger can be use as main hand also, only difference is that long sword attacks up to 3 people maybe more, and dagger only hits 1 mob. Also don't do more than 10 mobs. . . tried that a few times and some dont get blinded, probably because too crowded or too much information going on and some don't get blinded by it. Most i've done is probably 7, more than that and enemy attacks go through and i get killed. Works in pvp too, did it against a warrior and he couldnt attack me at all even with his skills.
Doesn't work on some bosses, usually the ones with a 3 stacks of immunity to cc buff or whatever, their attacks usually go through.
Also, it does blind ranges too if u are right next to them. but spells will go through.
I kinda want to roll a taru dude thief. My character is so friggin tall, I don't notice until I'm around other people.
<3 GW2 Thief