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Home info: features of 3 games listed (war room, jungle tour http://eden.gley.net/viewtopic.php?f=27&t=1658 |
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Author: | Ploid [ Sat Feb 23, 2008 7:18 pm ] |
Post subject: | Home info: features of 3 games listed (war room, jungle tour |
Props to DMPrince of Neogaf. Click to see bigger Click to see bigger Click to see bigger Click to see bigger Click to see bigger Bable fished article, info & tons of screens Quote: Cox showed off a video of how game launching currently works in Home. If this method ends up in the final version, you'll pull up your virtual PSP, go into its XMB, pull up the game you want to play, set the number of players, and launch into it. The gameplay options menu and HUD slightly resemble the menus found in another British Sony title, the SingStar franchise. Quote: The final area focused on future possibilities, as Cox returned to the lecture. One thing that we hadn't noticed before? Bubble machines. Oddly, a giant bubble blower will be one of the new interactive diversions that you can use in the public sphere. Quote: Cox also announced that static avatar heads will be programmable in the future. Publishers can implement the heads of licensed characters or celebrities that users won't be able to customize. "You won't be able to put David Beckham's head on Michael Jordan's body," he joked. The full article at the babelfished site. Other sites reporting on session: • Gamespy • IGN • PSU Warning: Beta testers, keep your mouth shut. |
Author: | Ploid [ Tue Feb 26, 2008 9:11 pm ] |
Post subject: | Re: Home session @ GDC info/screen blowout |
New cleaner pictures. If this looks like this, I wonder how Square's next mmo will look |
Author: | Tyriac [ Tue Feb 26, 2008 9:36 pm ] |
Post subject: | Re: Home session @ GDC info/screen blowout |
id like to say something but i cant |
Author: | Ploid [ Wed Feb 27, 2008 4:00 am ] |
Post subject: | Re: Home session @ GDC info/screen blowout |
Bet you built a furniture fort and tower to escape to the top of the roof. The Japanese open beta March 24. No word on US and Europe open beta :\ |
Author: | Ploid [ Thu Feb 28, 2008 1:40 am ] |
Post subject: | Re: Home session @ GDC info/screen blowout |
Resistance Home Integration Uncharted Home Integration Warhawk Home Integration R1: Quote: One of the first games expected to shine in one of Home's series of game portals is Insomniac's Resistance: Fall of Man. Resistance is said to provide Home visitors with an interesting room to explore, one that will let PlayStation 3 owners visit unseen areas of the game and tap into bonus content in the form of "intercepted" radio communications between European and U.S. forces. Uncharted: Quote: While Resistance: Fall of Man's integration with Home should have bonus content fans excited, old school run-and-gun shooter fans should be pretty pumped about what they may be getting with Uncharted: Drake's Fortune's contribution. We hear that the Home portal for Naughty Dog's PlayStation 3 adventure will follow in Resistance's footsteps, allowing Home avatars to explore the game's levels without the threat of being shot at, a nice feature. But it's the Uncharted mini-game that has us far more pumped. According to our sources, Uncharted: Drake's Fortune comes to Home armed with a side-scrolling 2D arcade game, described to us as reminiscent of both Contra and Out Of This World. Sounds kind of like Capcom's 2D remake of Bionic Commando in its execution, full of enemies and exploding barrels to shoot. Warhawk: Quote: Uncharted and Resistance may have wicked cool feature sets for PlayStation Home, it's actually Warhawk's planned game portal that has us most excited. According to our sources, the Home lobby for the Incognito dogfighter will serve as a "war room" where up to eight players can meet to discuss their strategy for an upcoming match. Sure, you could do that with text or voice chat, but it sounds like the developers have gone the extra mile to make planning your battles even cooler. Using a three-dimensional "sand table" replication of the level, Warhawk players are said to be able to lay out their strategies in a properly scaled space. They'll even be able to place little army men avatars around the map to envision their formations, something we hope they can also do with teeny tiny Warhawk planes, tanks and Jeeps. The Warhawk war room is said to also serve as a launchpad for games, thankfully, so jumping into a match shouldn't require leaving the Home interface. This is one of the coolest additions, in my personal opinion, to come to Home and the kind of thing that we hope is replicated and improved upon by other developers for their team-based titles. Exactly the type of stuff I expected to see in home. All are falling into place now mwhahahaha |
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