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Job Adjustments and Additions: Part I (14/10/2009) - Ranger
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Author:  Aemora [ Wed Oct 14, 2009 1:41 pm ]
Post subject:  Job Adjustments and Additions: Part I (14/10/2009) - Ranger

Job Adjustments and Additions: Part I (14/10/2009)

Rangers throughout the realm, sharpen your arrows and polish your rifles!

A host of ability tweaks scheduled for the new version update promise to render your finely honed hunting skills more potent than ever.

Ranger Job Adjustments
Job Ability Adjustments
- Velocity Shot
    The duration of this ability will be increased from five minutes to two hours.

- Unlimited Shot
    Once activated, this ability will remain in effect until you successfully hit your mark.


- Camouflage
    Rangers with this ability in effect will incur less enmity for ranged attacks. There will be a chance that the ability remains in effect even after a ranged attack, depending on your position relative to your target.

Ranged Attack Adjustments
- Ranged attack enmity
    Less enmity will be incurred the further away you are from the target of your ranged attacks.

- Detailed damage messages for ranged attacks
    Damage messages displayed after a successful ranged attack will indicate the effectiveness of the attack, allowing for players to better gauge their positioning. Critical hit and missed attack messages will remain unchanged.

Image

This concludes our preview of the adjustments scheduled for rangers in the upcoming version update.
Other jobs set to receive fine-tuning will be featured in the coming days, so keep your eyes glued to this space!

Author:  Yorke [ Wed Oct 14, 2009 3:48 pm ]
Post subject:  Re: Job Adjustments and Additions: Part I (14/10/2009) - Ranger

gl w/ 2005

Author:  Iticus [ Wed Oct 14, 2009 6:14 pm ]
Post subject:  Re: Job Adjustments and Additions: Part I (14/10/2009) - Ranger

pretty pwn

Author:  dionious [ Wed Oct 14, 2009 6:21 pm ]
Post subject:  Re: Job Adjustments and Additions: Part I (14/10/2009) - Ranger

SE is always late to the party with their updates. You'd think some genius who is part of the development team would have thought of this when they released the ranger-distance update or at the very least a month later. Makes me skeptical about getting ff14.

Author:  Lolmy [ Wed Oct 14, 2009 7:53 pm ]
Post subject:  Re: Job Adjustments and Additions: Part I (14/10/2009) - Ranger

Thank allah for the velocity shot change, was so fucking gay having to use it every 5mins and sometimes forgetting

Author:  Iticus [ Wed Oct 14, 2009 7:56 pm ]
Post subject:  Re: Job Adjustments and Additions: Part I (14/10/2009) - Ranger

I forgot about u.

Author:  Sureaboutthis [ Wed Oct 14, 2009 8:09 pm ]
Post subject:  Re: Job Adjustments and Additions: Part I (14/10/2009) - Ranger

\_/

Author:  Yorke [ Wed Oct 14, 2009 11:17 pm ]
Post subject:  Re: Job Adjustments and Additions: Part I (14/10/2009) - Ranger

Lolmy wrote:
Thank allah for the velocity shot change, was so fucking gay having to use it every 5mins and sometimes forgetting

ahahahaha

Author:  ItsSeflol [ Fri Oct 16, 2009 9:49 am ]
Post subject:  Re: Job Adjustments and Additions: Part I (14/10/2009) - Ranger

2little2l8

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