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PostPosted: Wed Jul 16, 2008 4:20 am 
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Random Man
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FAT Princess

• You can choose Classes: Warrior, Archer, Mage, Worker, Priest (you can customize looks)
• You can gather Resources. You use it to Upgrade things like your Weapons and Fort.
32 players Online. The game is also playable offline.
• The Goal is to rescue back your princess from the opposing teams fort. Since the opponents has stuffed her so fat though you will need a lot of men to carry her back.

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I know there is a e3 thread but I demand that the eden ps3 people get this game since they aren't able to mooch off of my psn purchases (I offered you dudes the chance to link up to share my games for nothing in returned. You fail). I'll test it first though, but I'm not sure when it comes out. The concept just sound too darn funny and fun.

The enemy group hold the princess hostage. They feed her cake they obtain by traveling to a certain area I suppose. The fatter the princess the harder it is for the good guys to rescue her. There will be fighting, and classes of fighters to add to the tug of war.

32 players online mp, and there is a single player thing also.

Quote:
I'm sitting here giggling to myself over what sort of chatter this game could bring to the table.

"They're attacking! Who do we have on cake?"

"Stuffing now."

"They're here! Holy fuck, we're wiped. They're going for a lift!"

"No good, she's too fat! Take them down!"

If this game somehow turns out crappy, it will be the greatest injustice of all.


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PostPosted: Wed Jul 16, 2008 6:17 am 
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Purposely trained wrong as a joke.
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No.

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PostPosted: Wed Jul 16, 2008 7:13 am 
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Random Man
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Oh btw it's said to have rpg elements. I doubt you can level and keep stats. Maybe some type of phase feature in which you acquire abilities over the course of the game. There's like 8ish maps, and multiple modes. And darn you for defiling the law Sef!

Edit: Video am here.
http://gamevideos.com/video/id/20095


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PostPosted: Wed Jul 16, 2008 7:39 am 
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Random Man
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I need to stalk this game. First preview from E3, although very short.

IGN's Fat Princess Preview
Developer is Darkstar Industries

Quote:
Fat Princess isn't just good, it's really good. It's by far the best PlayStation Network game I've played since PixelJunk Monsters, it's the best videogame I've played in quite sometime, and I'm pretty sure it's going to end up getting my vote for the best game at E3.

Yeah, I'm surprised too.

If you're even aware of Fat Princess, it's probably just that quick snippet we saw during Sony's E3 press conference this morning, and that doesn't even begin to do the title from Darkstar and Sony justice. The result of some screwed up cloning project involving Animal Crossing, Strawberry Shortcake, and Warhawk; Fat Princess puts you on a team of eight to 32 cute-as-pie cartoony male and female characters; lets you choose from eight to ten dessert-themed levels such as Coco Cliffs and Black Forest, and proceeds to place you in some of the bloodiest battles seen on this platform.

I'm serious.

The goal of these battles depends on the mode you're playing -- obviously team deathmatch is all about eradicating the other squad -- but at the heart of the game is Capture the Princess. When you start a game, each team's base will have their opponent's princess inside. All the enemies that are assaulting your base will be trying to get in and get their fair lady out. Now, you can kill these guys if you like, but your best defense is to go outside of your stronghold and find pieces of cake and other dessert items. You'll then bring these snacks to the opponent's princess, force her to eat them, and watch her get fatter. Big gals are heavy and that means your opponents are going to have in groups to carry her fat ass back home.

There are five classes of characters to be in Fat Princess, and each has their own pros and cons. Swordsmen get a sword and shield, but they move slowly when they're blocking. Archers are quicker than most and can perform ranged attacks, but they can get cut down pretty easy in hand-to-hand combat. Wizards can hurl fireballs, Priests can heal their team and curse their opponents, and builders can reinforce your base.

The demo we played this afternoon had us as the red team against the bastards on the blue team. We duked it out on the Black Forest map, which has a base on each side of the screen and a river running down the center. When the round began, we picked up the builder hat -- changing classes is an instantaneous process that just requires you to pick up that class' hat -- and ran to the front entrance. We already had some wood in our inventory and we whipped up some doors for the base so that the blue guys couldn't just run in. That took a second, and then we jogged out, chopped down some trees, and deposited the wood in a chest inside. Next, we assembled a cauldron so the base had fire, switched to the archer hat, and began firing flaming arrows at the incoming bad guys.

We were playing a single-player campaign -- online multiplayer's in there too -- and the AI was pretty adept at handling itself on the battlefield. While I shot guys in the head and marveled at the blood splattering and pooling on the bright green grass, my computer cohorts were going blow for blow with the blue team and feeding the blue princess chilling in my basement. In fact, one blue guy came to get his gal and she was so fat he couldn't even make it to the stairs under her massive body before my boys showed up and sliced him.

Once you get past the fact that the Black Forest looks like a kiddie Nintendo game -- in all the rights ways -- you'll find that there's actually a lot of strategy on the playfield. Next to the highest point of my base was teeter-totter. If I wanted to, I could stand on it and have a teammate leap from the tower to propel me into the air and into the battle. If I wanted to make life harder for everyone, I could take out the map's only bridge and make everyone wade through the waterway, but if I did that, the piranhas in the water would eat everyone regardless of team affiliation. However, even with those options, the best attack I saw was when a demo-er launched a priest from the catapult on my base's roof to the area right outside the blue base where he put on his dark robes and began casting a curse. True, the priest was killed, but it was still a rad attempt.

Still, hands down, the best moment was when I switched to being a swordsman and caught up with a guy at the door to my base. I drew back the sword, slammed it into his head, and blood exploded all over the wooden door. Amazing.

Sadly, Sony and Darkstar weren't ready to announce a release date for Fat Princess, but I can assure you it won't come soon enough. This game features character customization, a multi-heart health bar, and fat-bottom girls that make the rockin' world go 'round.


This is sounding better than I expected. Sold for me, dude.
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PostPosted: Wed Jul 16, 2008 1:22 pm 
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Orcish Spamerizer
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this looks...interesting...

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PostPosted: Wed Jul 16, 2008 6:37 pm 
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Keyboard Cowboy
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Location: Upstate's Bed... Wanna join in?
HEY. I'd mooch of ur purchases no Q's asked BISH.

:dunno:

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PostPosted: Thu Jul 17, 2008 10:51 am 
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Random Man
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You got a ps3 too late. Nightwing from TG was the last person I was able to add. Tyriac tried to download one of my games, but I was a noob then and didn't know that she was suppose to create a new PS3 user that had no PSN account yet, then enter my email as the Login: and the password I gave her. My current password is lolcor75 hah.

I used loldrg75 until Nightwing joined my group. Nightwing showed me that drg wasn't so lol in my social shell years ago (StarsofDestiny).


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PostPosted: Thu Jul 17, 2008 6:25 pm 
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Job don't get much respect even if the gear is super-pimped out.

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PostPosted: Fri Jan 09, 2009 7:48 pm 
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Random Man
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New footage. Developer walkthrough, and explanation of the classes.

http://www.gametrailers.com/player/44198.html
http://www.gametrailers.com/player/44199.html
http://www.gametrailers.com/player/44200.html

Key Features

* Casual Single & Multiplayer Online/Offline Action – Cooperate with your team of medieval soldiers (up to 16 players on each side) to overthrow the opponent’s army, plunder their castle and save the princess
* 5 Character Classes – Change your avatar's character anytime by swapping hats: Worker, Warrior, Archer, Mage and Priest
* 10 Unique Maps – There will be 10 maps total, shared across single & multiplayer modes
* Experience intense frantic gameplay across diverse, charming and challenging environments
* Resources & Upgrades – Work together to collect resources to upgrade your primitive weapons and basic castle defenses into superior armaments and impenetrable fortifications
* Unique Game Modes – Select from several various game types: Rescue the Princess, Thwart the Invasion, and Medieval Games
* 32-player Online Skirmish – Jump in and join as many as 32 players online to wreak havoc on the battlefield and carry your stout princess back home during the conflict
* Voice Chat - Communicate with your team using a headset and plan out your invasion


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PostPosted: Fri Jul 31, 2009 3:41 am 
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Random Man
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It's out, I only had time to play a single player match so far. It's easier to control than I thought. Reminded me of what this game I've been playing lately and how it would control on a console (titan quest pc).

Video someone made giving pointers.
http://www.youtube.com/watch?v=y-xRtJETW_Y

Took it long enough to release.

Edit: Not my stats. Lots of unlockables, but no exp leveling up and unlocking rank stuff I guess.
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