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PostPosted: Tue Jun 12, 2007 8:07 pm 
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Ice is strong against fire!!

Joined: Sat Apr 07, 2007 12:23 am
Posts: 6828
Location: Canada!
Lolmy wrote:
servers up D:


olde that was totally 30 seconds ago.

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Sefsig pwns


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PostPosted: Tue Jun 12, 2007 8:25 pm 
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Peaches 'n Cream
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Joined: Mon Mar 19, 2007 11:44 pm
Posts: 4164
Location: Alzadaal Undersea Ruins
Square-Enix wrote:
FINAL FANTASY XI Update (Jun. 12)
At the following time, we performed a version update of FINAL FANTASY XI.
    * This update consists of a version upgrade of the client program. When you press the play button after the time stated below, the version upgrade will begin automatically. Please follow the instructions on the screen.

[Affected Period]
June 12, 2007 19:00 (GMT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
    - The Mercenary Rank "Second Lieutenant" has been introduced. Along with this update, several new items can now be purchased using Imperial Standing.
    - 5 new Assault missions for Second Lieutenant have been added.
    - Einherjar Wing III and beyond have been introduced.


Following issues have been addressed:

    - Immediately following Level 8 Besieged against beastmen force with 200 enemy forces, the status of enemy stronghold was displayed as "Preparing." Now it will be displayed as "Training" with 99 enemy forces.
      * This applies to enemy strongholds that complete the Besieged battle after the version update.
    - There were instances where the character may become stuck during the Assault mission "Evade and Escape," when the monster uses Draw In on the character.
    - There were instances where the Einherjar area could not be exited if disconnection occurred during participation.
    - The amount of damage inflicted by the weapon skill "Catastrophe" decreased, and the attack was not draining target's HP.
    - When a level restriction was applied after setting Blue Magic, Blue Magic Points and maximum number of set spells remained the same as before level restriction was applied.
    - There were instances where Corsair's ability "Loaded Deck" would miss even though there were two abilities waiting on recast.
    - MP drain effect of following items were not functioning properly:
      * Lilith's Rod
      * Leech Scimitar
    - The "Provoke" effect from the automaton attachment Strobe was weakened.
    - Target could not be locked on when sub-target was used.
    - If your system is set to "12 hour time", the Vana'diel time was displaying 10 minutes fast in event messages.
    - Part of the manual sort function for Magic, Abilities, Items, etc. remained as "interchange" instead of "insert."
    - An NPC named "e" appeared on the Wide Scan in Wajaom Woodlands.
    - Under certain condition, software keyboard was not functioning properly (Xbox360 version).

After the Mar. 8, 2007 version update, Lock of Siren's Hair had been removed from the treasure dropped by the certain Notorious Monsters, but Novv the Whitehearted was not included in the list of monsters.
We apologize for the delay of notification.

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PostPosted: Tue Jun 12, 2007 9:23 pm 
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Tunnel Worm

Joined: Tue May 15, 2007 8:44 pm
Posts: 37
like i fucking care about those issues, fucking finish patching all ready....I get home from work and have to wait 10 minutes to get in because SE can't buy enough damn pipes/get it right the first time ARGHHH


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