Eden Forums
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datmining
http://eden.gley.net/viewtopic.php?f=2&t=825
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Author:  Mertron [ Mon Aug 27, 2007 7:49 pm ]
Post subject:  datmining

only posting useful stuff, not all quest items and chococbo stuff

Everything posted from here is from taj's website.

Author:  Mertron [ Mon Aug 27, 2007 7:51 pm ]
Post subject:  Re: datmining

1- There are hq versions of the 72 rings available, probably made from orich rings +1.

example:
Crimson Ring
HP+18 STR+4 fire resist+9
Lv.72

Harmonius Ring
HP+20 STR+5 fire+10
Lv.72

Celestial Ring
MP+20 MND+5 resist+10
MP recovered while healing +1
Lv.72

Moving along, these are either ToA rings or assault reward rings.

Balrahn's Ring
Magic Accuracy+4
Assault:
INT+4 MND+4 CHR+4
Adds "Refresh" effect
Lv.50

Ulthalam's Ring
Accuracy+4 Attack+4
Assault:
STR+4 DEX+4
Adds "Regen" effect
Lv.50

Jalzahn's Ring
Ranged Accuracy+6 Ranged Attack+6
Assault:
AGI+6
Enhances "Snapshot" effect
Lv.50

Luzaf's Ring
Increases "Phantom Roll" area
of effect
Lv.40


Wivre Ring
HP+15 Evasion+2
Lv.61

Wivre Ring +1
HP+17 Evasion+3
Lv.61

Lieutenant's Sash
DEF:5 HP+15 MP+15
Magic damage taken -2%
Breath damage taken -2%
Enchantment: Removes food effect
Lv.60

Star Earring
MP+20 MND+2 +11 +11
Lv.67

Celestial Earring
MP+22 MND+3 +12 +12
Lv.67

Crimson Earring
HP+20 +10 +10
Lv.67

Harmonius Earring
HP+25 STR+2 +11 +11
Lv.67

Carline Earring
DEX+1 INT+1
"Conserve MP"+1
Set: Increases CHR
Lv.70

Moogle Cap
Enchantment: "Teleport" (Nation)
Lv.1


Edit: looking up, those earrings could be hq triumphs, etc, made from hq mats also? I derno

Author:  Mertron [ Mon Aug 27, 2007 7:55 pm ]
Post subject:  Re: datmining

Vampiric Mitts
DEF:19 STR+3 DEX+3
Enhances "Undead Killer" effect
Set:
Enhances effect of "Drain" and "Aspir"
Lv.70

Caballero Gnt.
DEF:24 HP+28
Enhances "Undead Killer" effect
HP recovered while healing +2
Set: Increases VIT
Lv.70

Breeder Mufflers
DEF:18 DEX+2 INT+2
Accuracy+4 Enmity-4
Set:
Increases pet defense and enmity
Lv.70

Bowman's Led.
DEF:13 +15 +15 +15
Accuracy+4 Ranged Accuracy+4
Set: Increases Ranged Attack
Lv.70

Vampiric Boots
DEF:11 STR+2 DEX+1 +15 +15
+15 Haste+1%
Set:
Enhances effect of "Drain" and "Aspir"
Lv.70

Tigereye Ring
Evasion+1
HP recovered while healing +1
Lv.42

Feral Ring
Evasion+2
HP recovered while healing +1
Lv.42

Author:  Mertron [ Mon Aug 27, 2007 7:57 pm ]
Post subject:  Re: datmining

Nomad Cap
Enchantment: "Teleport" (Nation)
Lv.1

Redeyes
Dispense: Angelwing
Lv.1

Mamool Ja Helm
DEF:21
Latent effect: STR+4 +15 +15
Lv.65

Troll Coif
DEF:23
Latent effect: HP+32 VIT+5 -50
Lv.65

Lamia Garland
DEF:21
Latent effect:
CHR+7
Enhances "Resist Charm" effect
Lv.65

Qiqirn Hood
DEF:21
Latent effect:
Ranged Accuracy+2 Ranged Attack+2
Evasion+2
Lv.65

Breeder Mask
DEF:22 Accuracy+4 Enmity-3 Haste+1%
Physical damage: "Blaze Spikes" effect
Set: Increases pet defense and enmity
Lv.70

Bowman's Mask
DEF:25 DEX+4 Ranged Accuracy+10
Enhances "Resist Stun" effect
Set: Increases Ranged Attack
Lv.70

Carline Ribbon
MP+30 Magic Accuracy+4
Enhances "Resist Stun" effect
Set: Increases CHR
Lv.70

Wivre Hairpin
DEF:15 HP-20 MP+38 +10
Lv.68

Wivre Hairpin +1
DEF:16 HP-22 MP+40 +12
Lv.68

Wivre Mask
DEF:20 STR+2 VIT+2 Evasion+10
Lv.65

Wivre Mask +1
DEF:21 STR+3 VIT+3 Evasion+11
Lv.65

Dandy Spectacles
Accuracy+2
Nighttime: Accuracy-20
Lv.30

Fancy Spectacles
Accuracy+3
Nighttime: Accuracy-30
Lv.30

fancy!

Author:  Mertron [ Mon Aug 27, 2007 8:00 pm ]
Post subject:  Re: datmining

Zoraal Ja's Helm
DEF:21
Vs. lizards:
Increases feral drain success rate
Lv.65

Dartorgor's Coif
DEF:23
Vs. vermin:
Increases feral drain success rate
Lv.65

No.3's Garland
DEF:21
Vs. undead:
Increases feral drain success rate
Lv.65

Cacaroon's Hood
DEF:21
Vs. beasts:
Increases feral drain success rate
Lv.65

Caballero Shield
DEF:21
"Magic Def. Bonus"+2
Enmity+2
Physical damage: "Blaze Spikes" effect
Set: Increases VIT
Lv.70


Wivre Shield
DEF:12 Enmity+5
Lv.58

Wivre Shield +1
DEF:13 Enmity+6
Lv.58

Lieutenant's Cape
DEF:8 HP+40 MP+20
Enchantment: Restores HP and MP
Lv.70

Chanoix's Gorget
Accuracy+2
Wyvern: HP+50
Lv.70

Lieut. Gorget
Accuracy+4 Magic Accuracy+2 Enmity-1
Lv.65

Halo Claymore
DMG:46 Delay:444 Enchantment: TP+10
Lv.36

Spirit Sword
DMG:22 Delay:225
Additional effect: Light damage
Enchantment: TP+10
Lv.36

Navy Axe
DMG:29 Delay:276
Enchantment: TP+10
Lv.37

Deathbone Knife
DMG:17 Delay:195 -5
Accuracy+3 Attack+3
Enchantment: TP+10
Lv.46

Broach Lance
DMG:57 Delay:492 STR+2 INT-1 MND-1
Enchantment: TP+10
Lv.38

Author:  Mertron [ Mon Aug 27, 2007 8:07 pm ]
Post subject:  Re: datmining

No word on grips yet.

Went back and bolded stuff that looked interesting to me.

Hint: not much.

Also, available jobs arent listed properly through the util's, sorry.

Author:  Ploid [ Mon Aug 27, 2007 8:08 pm ]
Post subject:  Re: datmining

The breeder gear looks nice as a set effect (increasing pet def and enmity) but if it don't have a body part that's as good as haub it's made of fail. Bet its hard to get too. This stuff looks like what AF2 should have been.

Author:  Risbyn [ Mon Aug 27, 2007 8:10 pm ]
Post subject:  Re: datmining

Mertron wrote:
Balrahn's Ring
Magic Accuracy+4
Assault:
INT+4 MND+4 CHR+4
Adds "Refresh" effect
Lv.50

Ulthalam's Ring
Accuracy+4 Attack+4
Assault:
STR+4 DEX+4
Adds "Regen" effect
Lv.50

Jalzahn's Ring
Ranged Accuracy+6 Ranged Attack+6
Assault:
AGI+6
Enhances "Snapshot" effect
Lv.50

Luzaf's Ring
Increases "Phantom Roll" area
of effect
Lv.40



Yay for side-grades instead of upgrades. Oh, and Jalzahn's Ring = Bellona's -1????

Author:  Mertron [ Mon Aug 27, 2007 8:25 pm ]
Post subject:  Re: datmining

some grips

Brass Grip
DEX+1
LVL 30

Brass Grip +1
DEX+2
LVL 30

Lizard Strap
HP+5 MP+5
LVL 30

Lizard Strap +1
HP+10 MP+10
LVL 30

Mythril Grip
STR+1 VIT+1 Accuracy+1
LVL 55

Mythril Grip +1
STR+2 VIT+2 Accuracy+2
LVL 55

Raptor Strap
HP+10 MP+5 MND+1
LVL 55

Raptor Strap +1
HP+15 MP+10 MND+2
LVL 55

Bugard Strap
MP+5 MND+1 CHR+1
LVL 60

Bugard Strap +1
MP+10 INT+1 MND+1 CHR+1
LVL 60

Platinum Grip
Accuracy+2
Additional effect: "Stun"
LVL65

Platinum Grip +1
Accuracy+3
Additional effect: "Stun"
LVL65

Katana Strap
Enhances "Zanshin" effect
LVL60

Axe Grip
HP+20 STR+3
LVL65

Staff Strap
MP+20 Enmity-2
LVL65

Sword Strap
Two-handed weapon delay -3%
LVL55

Pole Strap
Double Attack+2%
LVL60

Spear Strap
HP+10 MP+10 DEX+3
LVL65

Claymore Grip
Critical hit rate +3%
LVL65

Author:  Scorsese [ Mon Aug 27, 2007 8:26 pm ]
Post subject:  Re: datmining

ooooo........20MP w/ Staff Strap Surprised

Author:  Lolmy [ Mon Aug 27, 2007 9:04 pm ]
Post subject:  Re: datmining

items look meh
grips look meh
so far atleast

Author:  Knyght [ Mon Aug 27, 2007 9:15 pm ]
Post subject:  Re: datmining

Quote:
Ulthalam's Ring
Accuracy+4 Attack+4
Assault:
STR+4 DEX+4
Adds "Regen" effect
Lv.50

!

Quote:
Axe Grip
HP+20 STR+3
LVL65
could be nice for Steel Cyclone ;o

and
Quote:
Pole Strap
Double Attack+2%
LVL60

Could be pretty nice, that is if you don't have to use a fucking pole to use the Pole strap.

Author:  Knyght [ Mon Aug 27, 2007 9:22 pm ]
Post subject:  Re: datmining

So we're looking at 5 new sets of gear...

Carline set
Bowman's set
Caballero set (including a shield?)
Breeder set
Vampiric set

Can't wait to see body pieces!

Author:  Mertron [ Mon Aug 27, 2007 9:37 pm ]
Post subject:  Re: datmining

My goodness thats a sad-looking assault chart.

Also the new assaults have been confirmed.

Bloody Rondo
Area: Leujaoam Sanctum
Objective: Defeat the count
Recruitment: Lv.70, 3-6 mercenaries
Mission Orders:
After years of quietly defying
Imperial rule, the recluse Count
Dracula has recently begun
preparations for an assault on
Al Zahbi. Infiltrate the Leujaoam
Sanctum, locate the count, and
slay him before he can execute
his plans.

The Susanoo Shuffle
Area: Mamool Ja Training Grounds
Objective: Defeat Orochi
Recruitment: Lv.70, 3-6 mercenaries
Mission Orders:
In an attempt to strengthen their
bonds with the Mamool Ja, an
eastern nation has provided the
beastmen with a new biologically
engineered hydra hybrid known as
Orochi. You are to infiltrate the
training grounds and eliminate the
new threat.

Better than One
Area: Lebros Cavern
Objective: Defeat Black Shuck
Recruitment: Lv.70, 3-6 mercenaries
Mission Orders:
Recently there have been multiple
reports of a three-headed beast
attacking traders en route to Al
Zahbi. You are to travel to its
rumored lair in the Lebros Cavern
and slay the monster.


The Price Is Right
Area: Periqia
Objective: Assassinate King Goldemar
Recruitment: Lv.70, 3-6 mercenaries
Mission Orders:
Intelligence reports that the dvergr
king, Goldemar, is planning the sale
of forbidden magicked weapons to
the area's beastmen factions. You
are to locate the king and eliminate
him before the deal is made.

Bellerophon's Bliss
Area: Ilrusi Atoll
Objective: Defeat Khimaira 14X
Recruitment: Lv.70, 3-6 mercenaries
Mission Orders:
Troll mercenary leader Martial
Maestro Megomak has completed
his newest creation, the Khimaira
14X, and taken it to the Ilrusi Atoll
for combat testing.
You are to locate the abomination
and exterminate it.

So yeah, Cerb/Hydra/Khimaira/Vampyr/Dvegr

Author:  Mertron [ Mon Aug 27, 2007 9:39 pm ]
Post subject:  Re: datmining

Titles:
Titles:
Emissary of the Empress
Endymion Paratrooper
Naja's Comrade-In-Arms
Nashmeira's Loyalist
Preventer of Ragnarok
Champion of Aht Urhgan

First Lieutenant
Captain
Crystal Stakes Cupholder
Winning Owner
Victorious Owner
Triumphant Owner
High Roller
Fortune's Favorite
Superhero
Superheroine
Bloody Beserker
The Sixth Serpent
Eternal Mercenary
Springserpent Sentry

(empty space in POLUtil here oO)

Comet Charioteer
Moon Charioteer

Charioteer ones will be for killing chariots most likely, springserpent is mihli. Bolded the likely ToA finale.

from wiki!

In Norse mythology, Ragnarök ("Twilight of the gods"[1]) is the battle at the end of the world. It will be waged between the Æsir, led by Odin, and the various forces of the Jötnar, including Loki. Not only will most of the gods, giants and creatures involved perish in this apocalyptic conflagration, but almost everything in the universe will be torn asunder.

yay

Author:  Knyght [ Mon Aug 27, 2007 9:44 pm ]
Post subject:  Re: datmining

Hey, this is my second time around. I had just dinged C before... so C + LC = SM!

Author:  Praetor [ Mon Aug 27, 2007 9:53 pm ]
Post subject:  Re: datmining

Yah, those grips don't look too great. I mean, GAX looks very sorry. GSD looks OK!

Author:  Ploid [ Mon Aug 27, 2007 10:25 pm ]
Post subject:  Re: datmining

I wish there was a cheat code to complete all assault missions for the final prize. If there is a cop ring type prize at the end that's worth something I'll be upset. Not fair at all. Assault isn't made for fun and stuff. Almost pretty much have static.

Breeder stuff is BST/ and looks like adaman haub Very Happy

Author:  Eudon [ Mon Aug 27, 2007 11:00 pm ]
Post subject:  Re: datmining

Jalzahn's Ring
Ranged Accuracy+6 Ranged Attack+6
Assault:
AGI+6
Enhances "Snapshot" effect
Lv.50

Oh... my god... lvl 50 ring.. +6ra acc/+6 ra attack W T F
Seriously.. wtf...

Must get this!

Author:  Tyriac [ Mon Aug 27, 2007 11:05 pm ]
Post subject:  Re: datmining

dun tell anyone right but, i think Eudon just got a little wet patch in his pantz LAWL

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